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English on board, US Navy dive alarm, health bars over ships...
I just saw SH5 film in Youtube. First thing I noticed was totally crewless conning tower. Then I hear english on board. And hear US Navy dive alarm. And finally there really is a healthbar over a ship in sight (heard about it before, but thought someone was joking).
Jeez! :damn: Why in earth it's so hard to do these things right, right from the beginning?!? DRM sucks, but Neal might be right. There might be bigger problems waiting just behind the corner... :damn::damn::damn: Some sound file is easy to fix, sure, but I'm starting to get worried about what else we might find... -RC- |
You don't know what stage the game was at when those shots were generated and the ship health bar could be for a lower setting of realism (arcade). I'm sure the reviews of SH5 will be straight talking.
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Health bars are an option that can be turned on or off from what we have been told. Conning tower empty could be for any number of reasons related to gameplay, and not a bug or flaw in the game itself. As for english language - don't know if they will have an option for german sound or not - but for many players an english language ability is a necessity, because not everyone understands German.
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ohh yes. that us dive alarm is ****ty like hell. english on board? ok. but not only english. that will be a nightmare :down:
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Well, that's good to know! Thanks for the info! :rock: -RC- |
but if ships have heath bars... how complex will the damage model be???
Will a T2 sink if i put enough 88mm shells in the Bridge area??? Oh noes...:cry: |
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Conning tower crew is in, just look at the latest screenshots (those that were up, taken down, and then uploaded by a forum guy here). Pics without the crew are pics with an older beta version. The one we saw at Copenhaguen didn't have any crew at the tower or deck gun either, I asked, and I was told they were going to be modelled in, eventually. The same goes for the alarm sound, which we also noted, and it's of course just a resource placeholder. Don't jump so fast to those conclussions until we test the game ourselves. :rock: |
Dear Marte,
I was talking about Conning Tower, not Bridge, nor Deck gun. -RC- |
The health bar is open. Get your yughourt here. Special ant-scurvy orange juice. Try our splendid tomato cocktail. We ably make whole wheat bread sangies and salads :D
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Huboot Schpezialkokktail?
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:har::rock: -RC- |
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My original point was that you shouldn't jump to conclussions, specially about matters like "there's no crew in X", or "the sound of X is crap or taken from SH4/american subs", or "the texture of X is not of the right color". I understand being mad for DRM, but not the kind of thing you're talking about in your post, not when we've only seem pre-beta screenshots, and we have little to none information. Cheers |
Yep, Marte, I see your point. And really, I have tried to avoid jumpig anywhere, but I still can't see much of point to include US Navy dive alarm to the U-boat sim when, as we know, some more appropriate sound file could easily be used by devs. And that was my point; why these things can't be done right at once? Why to do these kind of basic things twice?
That's all. -RC- |
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Pretty sure I'm right about that. Unless you are meaning 'control room' when you say 'conning tower' then there is no problem. |
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I'm guessing the same for SH5... arcade HP=0 kills for ships until there is a mod. UBI thinks we are all impatient and won't buy a game unless every ship hit is a big orange fireball like the movies. |
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