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[WIP] how to set up two bow torpedo rooms on the IJN submarines
[WIP] how to set up two bow torpedo rooms on the IJN submarines
right, I need help and then some in setting up a second torpedo room in the IJN submarines. The Type C2 submarine (I-47) had eight fore torpedo tubes, as did the Sen Toku, which were set up in two torpedo rooms one on top of the other, each housing 4 tubes. for accuracy's sake I'd like to set that up on our boat, and increase the complement to 101 crewmembers. I know it's something to do with the upcge etc.. but I always get lost in those files... keltos |
All the aft torpedo tubes are rotated 180 degrees to face aft. Face them forward and convert the aft torpedo room to a second forward torpedo room.
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thanks keltos |
http://img9.imageshack.us/img9/9971/...nroomssubs.jpg
I need to get something like the picture here above keltos |
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The upcge is set up in groups: [UserPlayerUnit 1.Compartment 5] The compartment [UserPlayerUnit 1.Compartment 5.CrewMemberSlot 1] The crew in the compartment [UserPlayerUnit 1.Compartment 5.EquipmentSlot 1] All the equipment in tha compartment, you have to split up things like diveplanes, hydrophones, you can't have two sets of each item. [UserPlayerUnit 1.Compartment 5.WeaponSlot 1] The tubes, 4 in one 4 in the other. But now you come to the problem: Bunker [UserPlayerUnit 1.Compartment 5.Bunker 1] You can't have two forward bunkers, and you can't use an aft bunker to reload a forward tube. You could experiment to see if they will both load from the same bunker. So basically to try it, just copy each one above for the Bow Torpedo Room and Change the "name displayable" and see if it works. You will need to renumber the compartments to get it to go where you want it. I don't know if it will work, but it's worth a try. If you need some help let me know. Peabody |
Jyunsen_C2 Type C2 (I-47) submarine, eight bow tubes
added in upcge : ; FunctionalType= upperBowTorpedoRoom ; FunctionalType= lowerBowTorpedoRoom [UserPlayerUnit 1.Compartment 9] CompartmentType= 1 StatusActive= Yes ID= Jyunsen_C2BowTorpedo NameDisplayable= Lower Bow Torpedo Room Type=NULL FunctionalType= BowTorpedoRoom MechanicalCoef= 0.5 ;0..1 ElectricsCoef= 0 ;0..1 GunsCoef= 0.5 ;0..1 WatchmanCoef= 0 ;0..1 WatchStandingCoef= 0.048 MaintenanceCoef= 0.0144 RepairsCoef= 0.072 ReloadingweaponCoef= 0.072 SleepCoef= -0.12 LeadersSlots=3 CrewMembersSlots= 12 EffciencyDenominator=6 EffciencyDenominatorBS=6 Hitpoints=125 CrewExposure=0.1 EquipmentsExposure=0.1 WeaponsExposure=0.1 ExternalDamageZoneTypeID3D= 36 DamageDescription1= NULL,0,0.1,0,0,1,Minor Leak,0,0,NULL,0.1,0.2,0.5 DamageDescription2= NULL,0.1,0.2,0,0,1,Minor Leak,0,0,NULL,0.2,0.2,1 DamageDescription3= NULL,0.2,0.3,0,0,1,Large hole,0,0,NULL,0.3,0.2,1.5 DamageDescription4= NULL,0.3,0.4,0,0,1,Large hole,0,0,NULL,0.4,0.5,2 DamageDescription5= NULL,0.4,0.5,0,0,1,Large hole,0,0,NULL,0.5,0.5,2.5 DamageDescription6= NULL,0.5,0.6,0,0,1,Wall breached,0,0,NULL,0.6,0.5,5 DamageDescription7= NULL,0.6,0.7,0,0,1,Wall breached,0,0,NULL,0.7,0.5,10 DamageDescription8= NULL,0.7,0.8,0,0,1,Wall breached,0,0,NULL,0.8,0.7,15 DamageDescription9= NULL,0.8,0.9,0,0,1,Wall breached,0,0,NULL,0.9,0.7,20 DamageDescription10= NULL,0.9,1,0,0,1,Wall breached,0,0,NULL,1,1,1000000 ; ******** Upper BOW TORPEDO ********* [UserPlayerUnit 1.Compartment 5.CrewMemberSlot 1] ID=CrewMemberSlot_BowTorpW1L NameDisplayable= Bow Torpedo 1st Watch Leader Type= Leader WatchIndex= 1 IDLinkCrewMember= Crew-Jr-NCO-Rank-1-Torpedo WatchCrewMemberSlot3D= NULL BattleStationsCrewMemberSlot3D= NULL WatchAccessoriesForAdding3DObjects= NULL WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL through to crewmember 12 ; ******** Lower BOW TORPEDO ********* [UserPlayerUnit 1.Compartment 9.CrewMemberSlot 1] ID=CrewMemberSlot_BowTorpW1L NameDisplayable= Bow Torpedo 1st Watch Leader Type= Leader WatchIndex= 1 IDLinkCrewMember= Crew-Jr-NCO-Rank-1-Torpedo WatchCrewMemberSlot3D= NULL BattleStationsCrewMemberSlot3D= NULL WatchAccessoriesForAdding3DObjects= NULL WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL through to crewmember 12 ;------------------------------------------------------------ ; Upper BOW TORPEDO ;------------------------------------------------------------ [UserPlayerUnit 1.Compartment 5.EquipmentSlot 1] ID= EqSlotBowTorpWall NameDisplayable= Forward Torpedo Room Bulkhead Type=NULL AcceptedTypes=NULL UserCustomizable=No IDLinkEquipmentIntervalDefault1= NULL, NULL, Bulkhead ExternalNodeName3D= NULL ExternalDamageZoneTypeID3D= 204 [UserPlayerUnit 1.Compartment 5.EquipmentSlot 2] ID= EqSlot51 NameDisplayable= Bow Dive Planes Transmission Type=NULL AcceptedTypes=NULL UserCustomizable=No IDLinkEquipmentIntervalDefault1= NULL, NULL, DivePlanesTransmission ExternalNodeName3D= NULL ExternalDamageZoneTypeID3D= 33 [UserPlayerUnit 1.Compartment 5.EquipmentSlot 3] ID= EqSlot53 NameDisplayable= Hydrophone Receivers Type=NULL AcceptedTypes=NULL UserCustomizable=No IDLinkEquipmentIntervalDefault1= NULL, NULL, NULL ExternalNodeName3D= H01 ExternalDamageZoneTypeID3D= 139 [UserPlayerUnit 1.Compartment 5.EquipmentSlot 4] ID= EqSlot54 NameDisplayable= Hydrophone Receivers Type=NULL AcceptedTypes=NULL UserCustomizable=No IDLinkEquipmentIntervalDefault1= NULL, NULL, NULL ExternalNodeName3D= H02 ExternalDamageZoneTypeID3D= 209 [UserPlayerUnit 1.Compartment 5.EquipmentSlot 5] ID= IXBowBattery NameDisplayable= Bow Batteries Type=NULL AcceptedTypes=NULL UserCustomizable=No IDLinkEquipmentIntervalDefault1= NULL, NULL, IXD2BowBattery ExternalNodeName3D= NULL ExternalDamageZoneTypeID3D= 23 [UserPlayerUnit 1.Compartment 5.WeaponSlot 1] ID= TorpMountB1 NameDisplayable= Torpedo Tube I Type=NULL AcceptedTypes= TorpedoTube UserCustomizable=No IDLinkBunker=BowTorpedoRoom, BowTorpedoReserves IDLinkWeaponIntervalDefault1= NULL, 1944-02-01, TorpedoTube533Ger, T3Fat2Torpedo IDLinkWeaponIntervalDefault2= 1944-02-02, NULL, TorpedoTube533Ger, T1Torpedo ExternalNodeName3D= NULL ExternalObjectName3D= NSS_Uboat9D2_Door02_FRU_anim ExternalDamageZoneTypeID3D= 58 [UserPlayerUnit 1.Compartment 5.WeaponSlot 2] ID= TorpMountB2 NameDisplayable= Torpedo Tube II Type=NULL AcceptedTypes= TorpedoTube UserCustomizable=No IDLinkBunker=BowTorpedoRoom, BowTorpedoReserves IDLinkWeaponIntervalDefault1= NULL, 1944-02-01, TorpedoTube533Ger, T3Fat2Torpedo IDLinkWeaponIntervalDefault2= 1944-02-02, NULL, TorpedoTube533Ger, T1Torpedo ExternalNodeName3D= NULL ExternalObjectName3D= NSS_Uboat9D2_Door02_FLU_anim ExternalDamageZoneTypeID3D= 131 [UserPlayerUnit 1.Compartment 5.WeaponSlot 3] ID= TorpMountB3 NameDisplayable= Torpedo Tube III Type=NULL AcceptedTypes= TorpedoTube UserCustomizable=No IDLinkBunker=BowTorpedoRoom, BowTorpedoReserves IDLinkWeaponIntervalDefault1= NULL, 1944-02-01, TorpedoTube533Ger, T3Fat2Torpedo IDLinkWeaponIntervalDefault2= 1944-02-02, NULL, TorpedoTube533Ger, T1Torpedo ExternalNodeName3D= NULL ExternalObjectName3D= NSS_Uboat9D2_Door02_FRD_anim ExternalDamageZoneTypeID3D= 132 [UserPlayerUnit 1.Compartment 5.WeaponSlot 4] ID= TorpMountB4 NameDisplayable= Torpedo Tube IV Type=NULL AcceptedTypes= TorpedoTube UserCustomizable=No IDLinkBunker=BowTorpedoRoom, BowTorpedoReserves IDLinkWeaponIntervalDefault1= NULL, 1944-02-01, TorpedoTube533Ger, T3Fat2Torpedo IDLinkWeaponIntervalDefault2= 1944-02-02, NULL, TorpedoTube533Ger, T1Torpedo ExternalNodeName3D= NULL ExternalObjectName3D= NSS_Uboat9D2_Door02_FLM_anim ExternalDamageZoneTypeID3D= 133 [UserPlayerUnit 1.Compartment 5.Bunker 1] ; Forward Torpedo Room ID=BowTorpedoRoom Capacity=12 IDLinkAmmunitionIntervalDefault1= NULL, 1943-10-30, T3Fat2Torpedo, 12 IDLinkAmmunitionIntervalDefault2= 1943-10-31, 1944-06-30, T1Torpedo, 12 IDLinkAmmunitionIntervalDefault3= 1944-07-01, 1945-01-31, T1Torpedo, 12 IDLinkAmmunitionIntervalDefault4= 1945-02-01, NULL, T1Torpedo, 12 ;[UserPlayerUnit 1.Compartment 5.Bunker 2] ; Deck reserves ;ID=BowTorpedoReserves ;Capacity=0 ;IDLinkAmmunitionIntervalDefault1= NULL, 1943-10-30, T3Fat2Torpedo, 12 ;IDLinkAmmunitionIntervalDefault2= 1943-10-31, 1944-06-30, T3Fat2Torpedo, 6, T1Torpedo, 6 ;IDLinkAmmunitionIntervalDefault3= 1944-07-01, NULL, T1Torpedo, 12 ;ExternalReserves=Yes ;------------------------------------------------------------ ; Lower BOW TORPEDO ;------------------------------------------------------------ [UserPlayerUnit 1.Compartment 9.EquipmentSlot 1] ID= EqSlotBowTorpWall NameDisplayable= Forward Torpedo Room Bulkhead Type=NULL AcceptedTypes=NULL UserCustomizable=No IDLinkEquipmentIntervalDefault1= NULL, NULL, Bulkhead ExternalNodeName3D= NULL ExternalDamageZoneTypeID3D= 36 [UserPlayerUnit 1.Compartment 9.WeaponSlot 1] ID= TorpMountB5 NameDisplayable= Torpedo Tube V Type=NULL AcceptedTypes= TorpedoTube UserCustomizable=No IDLinkBunker=BowTorpedoRoom IDLinkWeaponIntervalDefault1= NULL, 1944-02-01, TorpedoTube533Ger, T3Fat2Torpedo IDLinkWeaponIntervalDefault2= 1944-02-02, NULL, TorpedoTube533Ger, T1Torpedo ExternalNodeName3D= NULL ExternalObjectName3D= NSS_UboatXVIII_Door02_FRM_anim01 ExternalDamageZoneTypeID3D= 134 [UserPlayerUnit 1.Compartment 9.WeaponSlot 2] ID= TorpMountB6 NameDisplayable= Torpedo Tube VI Type=NULL AcceptedTypes= TorpedoTube UserCustomizable=No IDLinkBunker=BowTorpedoRoom IDLinkWeaponIntervalDefault1= NULL, 1944-02-01, TorpedoTube533Ger, T3Fat2Torpedo IDLinkWeaponIntervalDefault2= 1944-02-02, 1945-02-20, TorpedoTube533Ger, T5Torpedo IDLinkWeaponIntervalDefault3= 1945-02-21, NULL, TorpedoTube533Ger, T11Torpedo ExternalNodeName3D= NULL ExternalObjectName3D= NSS_UboatXVIII_Door02_FLD_anim01 ExternalDamageZoneTypeID3D= 135 [UserPlayerUnit 1.Compartment 5.WeaponSlot 3] ID= TorpMountS1 NameDisplayable= Torpedo Tube VII Type=NULL AcceptedTypes= TorpedoTube UserCustomizable=No IDLinkBunker=BowTorpedoRoom IDLinkWeaponIntervalDefault1= NULL, 1944-02-01, TorpedoTube533Ger, T3Fat2Torpedo IDLinkWeaponIntervalDefault2= 1944-02-02, 1945-02-20, TorpedoTube533Ger, T5Torpedo IDLinkWeaponIntervalDefault3= 1945-02-21, NULL, TorpedoTube533Ger, T11Torpedo ExternalNodeName3D= NULL ExternalObjectName3D= NSS_Uboat9D2_Door02_BR_anim ExternalDamageZoneTypeID3D= 61 [UserPlayerUnit 1.Compartment 9.WeaponSlot 4] ID= TorpMountS2 NameDisplayable= Torpedo Tube VIII Type=NULL AcceptedTypes= TorpedoTube UserCustomizable=No IDLinkBunker=BowTorpedoRoom IDLinkWeaponIntervalDefault1= NULL, 1944-02-01, TorpedoTube533Ger, T3Fat2Torpedo IDLinkWeaponIntervalDefault2= 1944-02-02, 1945-02-20, TorpedoTube533Ger, T5Torpedo IDLinkWeaponIntervalDefault3= 1945-02-21, NULL, TorpedoTube533Ger, T11Torpedo ExternalNodeName3D= NULL ExternalObjectName3D= NSS_Uboat9D2_Door02_BL_anim ExternalDamageZoneTypeID3D= 128 ;removed the bunkers and sensors etc.. ;------------------------------------------------------------ Do we need to make two new zones then ? one for upper torpedo room, one for lower torpedo room ? keltos |
new spheres and boxes :
http://img64.imageshack.us/img64/2711/c22torprooms.jpg http://img715.imageshack.us/img715/7...omsspheres.jpg keltos |
!!! YATTA !!!!
IJN Type C2 submarine (I-47)
http://img200.imageshack.us/img200/9...torproomsc.jpg http://img130.imageshack.us/img130/17/torploadoutc2.jpg [edit] corrected missing tubes : was a wrong number in the upcge for tube 3 that caused both 3 and 4 not to appear here http://img196.imageshack.us/img196/17/torploadoutc2.jpg http://img713.imageshack.us/img713/948/c2ijnscope.jpg keltos |
]http://img515.imageshack.us/img515/6...ntswj9comp.jpg
Quarters Electrical engine Diesel Engine Command Room/diving stations Quarters Bow torpedo room http://img251.imageshack.us/img251/3821/i47.jpg http://www.fischer-tropsch.org/prima...t%20S-01-1.pdf this is the setup on a Jyunsen B, I didn't have good enough a blueprint and legend so I couldn't figure out the rest of the stuff there was an aft quarters and two bow ones, not represented ingame.. so we actually are missing areas that can be damaged and that help with the overal flotation of the boat there is something on the blueprint aft of the stern quarters, some kind of machinery ? keltos |
bump for jhapprich
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