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-   -   [REL] GWX... DFant_subFlag on Turm... Continuation... (https://www.subsim.com/radioroom/showthread.php?t=160940)

Anvart 01-28-10 05:40 PM

[REL] GWX... DFant_subFlag on Turm... Continuation...
 
Mod file - DFant_subFlag_2010.7z
For GWX 3.0 only.
This mod is absolutely independent original work, and this mod don't uses stuff from other similar mods of other authors.

Differences of this mod from the previous (out of date) DFa_UpDnRot_Flags_fin2.7z:
1) Flag on turm is smaller
2) Flag on turm has been made with Full Model (2mesh-model)... as result -
identical illumination of flags from both sides...
3) And some small minor alterations...
************************************************** ****
This mod is for SH3 ver. 1.4b game with GWX 3.0 mod.
This mod is made for all human sub Turms for GWX 3.0 mod.
In this mod we can control rotation, raising/lowering of DF antenna and raising/lowering
of Flag on sub turms ... using new StateMachine Classes... and using next commands:
1) Raising and rotation beginning - keys Shift+V ...
2) Rotation stop and lowering - keys Ctrl+V ...
3) Rotation stop and lowering - for commands:
Crash_dive
Periscope_depth
Snorkel_depth
Dive
Set_depth
4) Raising flag - keys Shift+F ...
5) Lowering flag - keys Ctrl+F ...
Note: Commands Raising/Lowering flag work if the Watch Officer is on the bridge.
...
In this version by default used smaller SH4-Style flag with full 3D model (2mesh-model)...
and are added random animations for imitation of search of DF antenna...
and stock small errors for Turm2D_1 and Turm2D_2 are corrected ...
...
This mod is compatible with FM30_UpDown_final.7z mod. --> Note: now it's out of date
http://www.subsim.com/radioroom/showthread.php?t=155413
************************************************** *****
Installation:
Using JSGME ...
Unpack DFant_subFlag_2010.7z file in MOD folder.
To attach to game as last mod...
Note:
In archive there is additional folder StockStyle_Flag, in it there are two folders
(NormFLagAnim and SlowFLagAnim) with different speeds of animations of stock SH3 Style flags
... connect any as mod after the main mod.
************************************************** *****
Link:
http://www.mediafire.com/download/8t...ubFlag_2010.7z

Hunter 01-29-10 02:04 AM

Zuper!:yeah:

StarLion45 01-29-10 03:27 AM

NIIICE !!
 
:) Thanks a lot to Anvart :salute::salute::salute:

I use IXB sub in my current campaign ,
AND I GOT FINALLY A FLAG :woot::woot::woot::yeah::smug::smug::smug:

Magic1111 01-29-10 04:19 AM

Hello Anvart !

Thank you for this update too ! :up:

Best regards,
Magic:salute:

piri_reis 01-29-10 06:16 AM

This is in my always used mods list,
thanks for the update Anvart, I shall try it tonight. :up:

StarLion45 01-29-10 12:56 PM

Strange
 
:) Hi Anvart :)

your mod is a very good one , but something strange 's going on .
when I turn to the periscope a totally black screen cover just the periscope sight , and I mean totally black screen :damn:

what is it Is your mod compatible with these one :o

here's my modlist activated :

Thanks for your help :salute:

GWX 3 St Naz and Schluese
GWX - 16km Atmosphere
GWX - Captain America's Officer Icons
CapZapEmblemsPack_Final
LifeBoats&Debris_v4
Waterstream+Exhaust KombiMod V1.0
BBWarspite
Community units
Visible U-Marker
DFant_subFlag_2010

Anvart 01-29-10 02:50 PM

Quote:

Originally Posted by StarLion45 (Post 1251405)
:) Hi Anvart :)

your mod is a very good one , but something strange 's going on .
when I turn to the periscope a totally black screen cover just the periscope sight , and I mean totally black screen :damn:

what is it Is your mod compatible with these one :o

here's my modlist activated :

Thanks for your help :salute:

GWX 3 St Naz and Schluese
GWX - 16km Atmosphere
GWX - Captain America's Officer Icons
CapZapEmblemsPack_Final
LifeBoats&Debris_v4
Waterstream+Exhaust KombiMod V1.0
BBWarspite
Community units
Visible U-Marker
DFant_subFlag_2010

Hello, StarLion45.
I use GWX 3.0 + this mod... no problems... and with previouse version of this mod - no problems.
:o
I do not use mods listed above... Probably any mod conflicts with my mod... but I did not change periscopes system...
At first... try to connect my mod in the beginning (if your mods change Commands_en.cfg my mod will not work)... and then move it to the end of your sequence of mods...
... i think my Commands_en.cfg is not compatible with some mod...

GREY WOLF 3 01-30-10 06:00 AM

Thank you:salute::salute::salute::salute::salute:

Rhodes 02-21-10 06:43 AM

Ended a patrol, decided to update the flags mod.

I have this:
DFa_UpDnRot_Flags_final
FM30_UpDown
Thomsens Ships V4.1
ANZACMICKS DAMAGE IMMERSION
Thomsen's No Instant DeathScreen Mod V1.1
DD_OH_V3.09_20091209162038
DD_OH_V3.09_Fix_for_Anvart_FM30_UpDown
EngToGerNamesForOLCUbermodGWX2.1
DD_OH_V3.09_ConningDeckCam_Fix_20091210230737

So the bold name is to remove and then I put this on DFant_subFlag_2010.7z after all the mods?

Anvart 02-21-10 07:32 AM

Quote:

Originally Posted by Rhodes (Post 1275584)
Ended a patrol, decided to update the flags mod.

I have this:
DFa_UpDnRot_Flags_final
FM30_UpDown
Thomsens Ships V4.1
ANZACMICKS DAMAGE IMMERSION
Thomsen's No Instant DeathScreen Mod V1.1
DD_OH_V3.09_20091209162038 <----------
DD_OH_V3.09_Fix_for_Anvart_FM30_UpDown
EngToGerNamesForOLCUbermodGWX2.1
DD_OH_V3.09_ConningDeckCam_Fix_20091210230737

So the bold name is to remove and then I put this on DFant_subFlag_2010.7z after all the mods?

Remove red... and install DFant_subFlag_2010.7z and FM30_UpDown_final.7z before DD_OH_V3.09_20091209162038.
... and my mods and DD's mods must be last yet...

Rhodes 02-21-10 08:36 AM

Thanks Anvart!:salute::up:

Flopper 02-21-10 09:21 AM

Finally! I have tried to get versions of this mod to work so many times, and it never would with my combination of mods, somehow. But this latest version worked first time.

Thank you, Anvart! Looks GREAT! :rock:

Anvart 02-21-10 01:45 PM

i think..., because you did not adapt Commands_xx.cfg files... :hmmm:

spaceman8888 02-21-10 02:03 PM

Quote:

Originally Posted by Anvart (Post 1251597)
Hello, StarLion45.
I use GWX 3.0 + this mod... no problems... and with previouse version of this mod - no problems.
:o
I do not use mods listed above... Probably any mod conflicts with my mod... but I did not change periscopes system...
At first... try to connect my mod in the beginning (if your mods change Commands_en.cfg my mod will not work)... and then move it to the end of your sequence of mods...
... i think my Commands_en.cfg is not compatible with some mod...

hi, Anvart
thanks very much for awesome work with these mods :salute:

i just wanted to add that ... for those who have prob with conflicting commands_en.cfg.. you can still use this mod.. just use winmerge or any text prog that compares two text files highlighting the difference & copy all that's not in commands_en.cfg (of mod that conflicts ) frm Comm...eng.cfg of this mod & than delete it

I am using this with manos gui 2 .. no issues as far as i know

Anvart 02-21-10 02:19 PM

Quote:

Originally Posted by spaceman8888 (Post 1275906)
hi, Anvart
thanks very much for awesome work with these mods :salute:

i just wanted to add that ... for those who have prob with conflicting commands_en.cfg.. you can still use this mod.. just use winmerge or any text prog that compares two text files highlighting the difference & copy all that's not in commands_en.cfg (of mod that conflicts ) frm Comm...eng.cfg of this mod & than delete it

I am using this with manos gui 2 .. no issues as far as i know

Yes, Spaceman8888, you are right... winmerge is very suitable for this...


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