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Binocular haze question?
I've been trying to find the file(s) that control the haze that you see in the binoculars, as well as the UZO, Peri, etc.
I'm running RuB 1.45 and can't remember what file or files control the 'fogging' effect in the various optics at night. I really want to wipe them clean! :D Thanks in advance! |
It's the alpha channel in periscope.tga, uzo.tga and binocular.tga, which you can find in data/menu/gui
:salute: |
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