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-   -   First Mod/ First Modder? (https://www.subsim.com/radioroom/showthread.php?t=159035)

sunvalleyslim 12-09-09 11:36 PM

First Mod/ First Modder?
 
Okay Mates let's all take a guess as to what will be the first mod, and second who will be the first modder........And we'll all find out the answer next year......SVS

TwistedFemur 12-09-09 11:43 PM

elimination of the red triangle

FIREWALL 12-10-09 12:05 AM

I know What and Who but, I'm not telling until next year. :smug:

THE_MASK 12-10-09 02:39 AM

Quote:

Originally Posted by FIREWALL (Post 1216946)
I know What and Who but, I'm not telling until next year. :smug:

You mean you are not allowed to tell until next year ?

JScones 12-10-09 02:50 AM

It means he will tell only after the game is released and the first mod has been made by the first modder. ;)

JU_88 12-10-09 04:43 AM

Im guessing a swastika mod will ve one of the first.

Arclight 12-10-09 10:50 AM

If they forget to model a proper rayfilter assembly again, I will be first. :smug:

Only takes a hour or so to paste some color in there. :lol:

Decoman 12-10-09 11:02 AM

I would be happy to model a freighter ship, and texturing it, as long as someone can tell me how a model can be inserted into the game.

Ducimus 12-10-09 04:06 PM

The first mod will probably be something simple, and asthetic in nature. A fix to some minor annoyance so that they might better enjoy the game - published by someone who is not really thought of as a modder.

Arclight 12-10-09 04:27 PM

Exactly. :D

JScones 12-10-09 11:31 PM

Quote:

Originally Posted by Ducimus (Post 1217284)
The first mod will probably be something simple, and asthetic in nature. A fix to some minor annoyance so that they might better enjoy the game - published by someone who is not really thought of as a modder.

Fully agree. Although it may not be just to fix a minor annoyance. I think more likely it will be something like changing the soup colour, or a sound file...ie a personal preference thing.

FIREWALL 12-11-09 12:09 AM

The first mod for SH-4 was by CCIP.

A SH-3 Keymap.

Seeadler 12-11-09 06:06 AM

The question is, will it be moddable even?

Or will it be one of those games who are now tied to online portals and be supplied over this with new content ( payware and free content) ... keywords: DLC :hmmm:
Example: SH5 comes at release only with two playable sub types. Other playable subs and area of operations are available in the following months, as paid downloads over such portals.

With many of these games, mods are excluded, because all players must play with the same version, whether single or multiplayer, because their game achievements are listed on these portals.

Like other publishers, Ubisoft has now created now such a gaming portal called UPlay: http://uplay.uk.ubi.com/

Arclight 12-11-09 06:21 AM

I think they said SH5 keeps the file-structure from SH4. Any modder that knows his way around SH3/4 should be able to find his way around SH5.

Uplay shouldn't be of any harm. It just rewards players for continuing to play a title by unlocking achievements/Uplay units.

Testing Ubisoft's "Frequent Flyer" Rewards Program With Assassin's Creed II

Bit like what Bioware did with Dragon Age, which is perfectly moddable. ;)

Webster 12-11-09 04:56 PM

delete intro movie will be my first mod to the game


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