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Mods install sequence
Hi guys I have SH3 with GWX 3 (Awesome Mod :D) installed and just wondered if there is an sequence that Mods are installed in to work correctly when using JSGME.
Thanks JimC. :hmmm: |
It will depend on what mods you have avaliable to enable.
Can you post a screenshot of your mods for us? |
Thanks for response, not at my own machine at the moment but will post screenie in a few hours. Cheers.
JimC. |
I cant seem to be able to upload screenie, so I will post a typed list shortly. Cheers.
JimC |
Thanks for the advise guys, so if the mod wants to overwrite for example SH3/data/menu config settings file, it could knockout another mod that uses that file.Cheers
JimC |
Exactly, and that is why mods are written to support a single version of SH3, whether it's GWX, NTGM, WAC etc etc.
A modder may have to create many different versions of his mod in order to support the supermods and if you use the wrong version it'll sometimes cause CTDs, or more often cause conflicts in the background that will effect gameplay but may not be fatal. What are you trying to enable? |
Welcome to SS JimC http://www.psionguild.org/forums/ima...es/welcome.gif
In terms of GWX3.0 have a look at the screenshot below. This is my sons installation and everything you can see in either column is compatable with GWX3.0 and installed in the correct order. The list is not exhaustive, there are a great many other mods you can use but this is at least a starting point for your consideration. http://img527.imageshack.us/img527/6504/jsgme291109.jpg |
Jimbuna, tell your son to update his JSGME. ;)
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Thanks very much guys you have been a mine of information.Cheers:up:
JimC |
Quote:
Rgr that Jaesen :up: |
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