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-   -   Interior flooding added i think . (https://www.subsim.com/radioroom/showthread.php?t=158606)

THE_MASK 11-26-09 01:37 AM

Interior flooding added i think .
 
Will we see water flooding the submarine or fire in 1st person view?

Yes you will, even more you will have to manage the flooding.

http://forums.ubi.com/eve/forums/a/t...7/m/8591082387

The General 11-26-09 06:03 AM

I'm sorry, but I don't think interior flooding will be featured, in 3D atleast. I have read a Dev's description somewhere of why that is very difficult to do. I vaguely remember the key problem was the sub listing/tilting. To be halfway realistic, the water would have to move around the interior thus increasing the mass in one area and in turn making the sub list even further. Also, it would be extremly difficult to animate the crew's reaction to this phenomena.

I wish there was some way though, because it would be cool to see.

Annatar 11-26-09 07:39 AM

Quote:

Originally Posted by The General
I'm sorry, but I don't think interior flooding will be featured, in 3D atleast.

Quote:

Will we see water flooding the submarine or fire in 1st person view?
Quote:

Yes you will, even more you will have to manage the flooding.
Quote:

Originally Posted by The General
I'm sorry, but I don't think interior flooding will be featured, in 3D atleast.

welp

THE_MASK 11-26-09 11:27 PM

OMG , check the link . Its from the devs questions and answers saying it will be in .

The General 11-27-09 07:33 AM

It ain't gonna be in. :nope:

mookiemookie 11-27-09 09:04 AM

Quote:

Originally Posted by The General (Post 1209829)
It ain't gonna be in. :nope:

I'm going to take the developers word over some naysayer's, thank you. :roll:

JScones 11-27-09 08:14 PM

Awesome. This great eye candy feature will distract me from the undoubtedly unrealistic repair times. :up:

:shifty:

WARNING: DAS BOOT FANBOIS READ NO FURTHER...RANT COMING...

Reading through that features thread demonstrates exactly where the dev's focus is this time. For instance...
Quote:

What about surface ships firing torpedoes? In SH3 even torpedoes boats didn't attack another ships by torpedoes, only guns, guns, guns...

This is a nice feature and one we have in plan. However, it is regarded as less important than other features such as AI submarines - friendly and enemy.
Nice feature but less important than others? What does that say considering what we know the devs have added? Interesting that they consider an effective enemy less important that this 3D fluff they're giving us.

Then there's this one, just to confirm it...
Quote:

Can you tell me please if the damage interface of SH5 will be at least with the level of accuracy reached in SH3?

Even if the mechanics behind the damage management are at the same complexity, the interface is lighter and more focused on most important aspects. None the less, you won’t lose any information or degree of immersion compared to the old games. Additionally, we are implementing some more advanced flooding control mechanics which would be a blast for the player.
In other words, we have no intention of improving the damage/repair functionality, but heck, we're gonna make it look prettier.:yeah::yeah::yeah::yeah:


Seems there's an abundance of 3D modellers on the books over in Romania to the detriment of simulation modellers.

I know it's way too early to speculate, but reading between the lines I don't think one needs to think too hard to see exactly what we are gonna get with SH5. Read: lipstick and pig. I really hope they leave it open to some serious modding so that we can get a game that won't be an embarrassment to call a simulation. :nope:

/rant

SteamWake 11-27-09 08:45 PM

Wow JS your on a roll..

Good to see you around at any rate :salute:

JScones 11-27-09 11:14 PM

Actually I think I'm being quite restrained. I read a preview earlier that was based on the demo and it had me somewhat concerned.

When a preview compares SH5 to Call Of Duty, one starts to worry.

THE_MASK 11-28-09 01:40 AM

Its all just speculation , but they give us no more info so they are asking for it . The devs are subsimers too . My guess is that SH5 will look better than SH4 and have lots of new features but appeal to a wider audience but still be moddable to please the hardcore subsim fan . But its just speculation LOL .

JScones 11-28-09 01:57 AM

I hear you. But IMHO if SH5 goes down the "first person" path, then unless they can produce graphics like MW2, they will fail.

IMHO it seems like they are trying to appeal to too many demographics. The teenies who are into first person shooters simply won't be turned on by the graphics that SH5 will have. And those who want something akin to realism won't be too impressed either.

I fear they've sold out.

THE_MASK 11-28-09 02:04 AM

As i have said before , my 15 year old xbox playing son said " just playing a sub would be boring " . But according to ubi pc game sales are pretty good . I dont think they are marketing to the x box crowd . That would be suicide .

karamazovnew 11-28-09 11:25 AM

Quote:

Originally Posted by JScones (Post 1210104)
Seems there's an abundance of 3D modellers on the books over in Romania to the detriment of simulation modellers.

I really hope they leave it open to some serious modding so that we can get a game that won't be an embarrassment to call a simulation. :nope:

First part: I hope not... I need a job.
Second part: I agree that it's a rant. And I've seen lots of it lately. Most of them feature the words "Das Boot" and I can't understand why. I've played SH long before seeing that movie and thanked the ancient greek gods that the games doesn't feature the 90% boring life of the uboat crews. Even tho some of us want molded food and tensions amid the crew, or people freaking up during an attack, the devs just read them, laughed and then moved on. It has already been stated many times, and by people that saw the demo, that the games has taken a new direction. A wise and brave choice considering how much the SH mods have achieved lately. I'm still asking myself: when will The Sims allow first person view? When will CoD feature a dynamic campaign? When will a NFS game force me to stop at traffic lights? When will a flight sim allow me to get out of the plane and walk around it to check if has it's pitot tube cleared, park it in the hangar and then driving in car home? That's what a NEW direction means and we should applaud the devs for trying to make the very first sim in which you HAVE a crew and you HAVE a true thing under your simulated ass to sim about using. Sure the game will not be perfect, as they've left out things which even I consider to be game-breaking issues. But they didn't promise us Reality or even SH5+GWX5 in one box. SH3 and SH4 did not have any real alternative. SH5's alternative will be SH3 with all it's current mods. And I bet that it will beat it hands down even in vanilla.

Lord Justice 11-28-09 08:27 PM

interior flooding would certainly make it more gripping i like the concept. as for post 9 to 13 here, i feel it appropriate to say. Something i found out very fast,
there is no pleasing everyone. if u have a turd in ur pocket someone will want it simply for the reason they dont have it. SH5 to me means everything in my pc world, and one deep underlying regret in the real world for not joining the sub service, (army) was my path, but i admire, like most on this forum the concept of subs and there role from early until present. That said even although iam a short time member iam a die hard vetran of the sub sims. I love this site but find it so demanding and crytical. On some threads guys rip through, diesect, down to every little detail. some pos knowledge gained some neg, but then perhaps on next thread some the guys sway the thread for some jokes and captions and mock shows of bravado to ones buddies ignoring the original op. As for sh5 iam serious this meets most my demands and hoping so, but when i read concerned and extremley worried etc etc i need to go out. Iam sure this sim will be very good, but having 1 rivot short , or angle of light is offset in enterior etc and mass panic makes me think i actually have a life. if not up to par then the big guns move in and mod. for approx £30.00 pounds $48.00 or something why take a stroke, for some to be badly mocked at or using ones country of origin has no need. some are just to overcrytical precise etc but i bet this sim will be great, still the vultures will be ravenous, iam just gratefull to have my health and the fortunate luck and luxury to play another Hunter series.:rock:

longam 11-28-09 10:43 PM

Quote:

Originally Posted by JScones (Post 1210198)
I hear you. But IMHO if SH5 goes down the "first person" path, then unless they can produce graphics like MW2, they will fail.

IMHO it seems like they are trying to appeal to too many demographics. The teenies who are into first person shooters simply won't be turned on by the graphics that SH5 will have. And those who want something akin to realism won't be too impressed either.

I fear they've sold out.

But wasn't it the Subsim community that screamed more compartments? Using a FP view to walk around these I think could be innovative and would help lend to the simulation experience.

I still think there is a need for the 2D panel to give an easier interface to work with.


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