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-   -   Tougher escorts for U-Boats (https://www.subsim.com/radioroom/showthread.php?t=158223)

Greenhornet 11-14-09 04:35 PM

Tougher escorts for U-Boats
 
Hi, does anyone know how to make the escorts a little tougher or what parameters to change to do this? I'm running SH4 1.5, opMonsun_V720, OMEGU_v210 and hotfix3. Has anyone tweaked the allied escorts to be the same as TriggerMaru for the Japs? could you use the GWX SH3 files to do this for SH4?

Thanx

Update: I just found the Atlantic Campaign for SH4 by Beltza & Co. and in the discription it lists harder and smarter escorts...
Cheers!

Greenhornet 11-15-09 11:44 PM

Well downloaded the Atlantic campaign addon and uninstalled it, sorry to many bugs. I'd rather toy with the parameters of my escorts. Can I use my SH3 files from GWX to make my escorts better/harder to evade? If so which ones? I like the mods I have now I just want to toughen up my competition....

xristoskaiti 11-16-09 12:23 PM

the escorts afterwards the 42- 43 they is very hard in the OM as in
the genuine life :sunny:

to them are absent only the a lot of planes that flew near their when
they was near in America or England other this they is problem of machine
sh4 no moders

Webster 11-16-09 03:33 PM

i found this:

http://www.subsim.com/radioroom/down...do=file&id=613

even if its not what your looking for it can show you what you need to mod to mod the game to your liking :up:

Greenhornet 11-16-09 04:32 PM

Thanx Webster!! this will really help a lot!
Cheers and thanx for your help guys!

Ducimus 11-16-09 05:20 PM

This could be written better.

Lost contact time does not work the same as SH3 (how i wrote it in that thread), don't bother messing with that particular variable.

So read that, and compare the stock AI for JP sensors with what i did with it in TMO, and i'm sure you'll figure it out.

lurker_hlb3 11-16-09 07:10 PM

Quote:

Originally Posted by Greenhornet (Post 1203484)
Hi, does anyone know how to make the escorts a little tougher

To date you have not mention what time frame your playing in ? Early war, mid war or late war.

Ducimus 11-16-09 07:36 PM

Quote:

Originally Posted by lurker_hlb3 (Post 1204399)
To date you have not mention what time frame your playing in ? Early war, mid war or late war.

That is a very important point. If one wants to stick with historical effectiveness, then Early war sonar isn't very good as compared to the sonar later in the war. If the OP wants a harder game, and he's playing in say.... 1940, 1941..... Try a new date, say.... (pulling a date out of the hat)..... mid to late 1943, or worse yet, 1944. Odds are, you wont survive the war. Especially when hedge hogs enter the scene.

Greenhornet 11-17-09 10:03 PM

Thanx guys, I usually hover around '41 '42 I'll try a little later to see what happens... I've set my AI to elite now, so it should be interesting.


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