![]() |
Tougher escorts for U-Boats
Hi, does anyone know how to make the escorts a little tougher or what parameters to change to do this? I'm running SH4 1.5, opMonsun_V720, OMEGU_v210 and hotfix3. Has anyone tweaked the allied escorts to be the same as TriggerMaru for the Japs? could you use the GWX SH3 files to do this for SH4?
Thanx Update: I just found the Atlantic Campaign for SH4 by Beltza & Co. and in the discription it lists harder and smarter escorts... Cheers! |
Well downloaded the Atlantic campaign addon and uninstalled it, sorry to many bugs. I'd rather toy with the parameters of my escorts. Can I use my SH3 files from GWX to make my escorts better/harder to evade? If so which ones? I like the mods I have now I just want to toughen up my competition....
|
the escorts afterwards the 42- 43 they is very hard in the OM as in
the genuine life :sunny: to them are absent only the a lot of planes that flew near their when they was near in America or England other this they is problem of machine sh4 no moders |
i found this:
http://www.subsim.com/radioroom/down...do=file&id=613 even if its not what your looking for it can show you what you need to mod to mod the game to your liking :up: |
Thanx Webster!! this will really help a lot!
Cheers and thanx for your help guys! |
This could be written better.
Lost contact time does not work the same as SH3 (how i wrote it in that thread), don't bother messing with that particular variable. So read that, and compare the stock AI for JP sensors with what i did with it in TMO, and i'm sure you'll figure it out. |
Quote:
|
Quote:
|
Thanx guys, I usually hover around '41 '42 I'll try a little later to see what happens... I've set my AI to elite now, so it should be interesting.
|
All times are GMT -5. The time now is 05:02 AM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.