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-   -   Creating a monster (https://www.subsim.com/radioroom/showthread.php?t=157183)

Ancient Mariner 10-12-09 06:11 AM

Creating a monster
 
Well,I am taking a realistic shore leave period after my last patrol,much wine women and song has been involved:yeah:

Anyway a mate at my panelbeating course has been begging me to bring my SH3 around so he can give it a go,I told him to try it on 80% or higher realism.I asked him after the weekends forrays and he's still on 40% but he's new to it but he's playing stock( I was a bit slack and havent given him GWX yet:nope:).

His only gripe so far...in his words,"Where's the simulation? It's all a one click affair"

Anyway we'll probly have a new Kaleun in here soon enough,hopefully I havent created to much of a monster :arrgh!:

Mopy 10-12-09 06:33 AM

Successful covert ops seed spreading mission?

Grats :salute:

- Edit - the intention was far less dodgy than it sounded on second reading.

sergei 10-12-09 06:49 AM

Outstanding :DL

Give him GWX+OLC and see how he gets on.

Developing a contact using OLC tools, then sinking it is difficult at first, but hugely satisfying.

Gooid job spreading the faith :up:

Ancient Mariner 10-12-09 06:59 AM

personally i haven't tried OLC yet but might look into it before my next patrol:hmmm:

Jimbuna 10-12-09 07:53 AM

Sounds like another recruit http://www.psionguild.org/forums/ima...s/thumbsup.gif


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