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Pre-War Campaign Start?
Sorry to take this up separate from the wish-list, but...
How many of us would like to start german campaign on 19th Aug. 1939? I think besides GW for III and TM (or was it RSRD) for IV pre-war starts has been impossible before. At least once I would like to take my boat to the waiting positions... Also, is there anyone else who would like to have free choice for sailing date? I liked SHIII Cmdr ability to edit days-in-port. No need for manual editing or accepting dull "always 14 + repair + upgrading days method". And you can't tell the PC, "Ok, we had quite a trip, so we would like to have one extra week just for recreation...Sir!" Maybe the whole "days-in-port" -system could have a new build up, with the first possible sailing day after refit and repairs displayed on the screen - and then the player could alter the date forward to his liking? Greetings, -RC- |
You mean you want sale in to a British port and camp your self at 90 degree angle from a prize Battleship?.. Then as soon as hostitlitied are declared... its "Whoops butter fingers!" :D
Up to you but this would be very 'gamey' indeed. 1) In reality the Brits would never have allowed a U-boat (of any Nation) to sail in to her waters unchallenged - Not in '39 or '38, NOT EVER! It would be a case of "Oi wtf are you doing here??" at the very least! (and i dont imagine the response ...."errr business trip?" will convince them to back off either :haha:) 2) Also due to the way things work in SH - I expect the very SECOND war is declared, every projectile weapon in the vicinity will light you up, before you can say "LOS!" |
Wasent it so that you could start pre-war in sh-3?
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Variable start day with new careers would be good - SH3 always started new careers on the first of the month. Being able to start anytime during the month would offer more flexibility (ie sail mid-August 1939 as a few boats did).
Variable days in port based on the boat type, repairs required and year (a la SH3Cmdr) would also add value. I know Beery analysed actual war patrols and determined that as the war progressed, time in port increased (for obvious reasons). From potentially 5 or so days in 1939 for a Type II up to 65 days in 1945 for a Type IX. This variation is what SH3Cmdr models via the "Randomised days in port" option. |
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I for once would like the OPTION to have to Earn my Kptlt to get a U-boot.
Not the easy lame renoun (even when modded) ones in SH3 & SH4. You don't pass like they had to, You don't get a boat. Just have this as a Realism Option. |
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(Pure Noob gold this is :D) ------------------- Me: click, click click SH3:'Yes sir, AHEAD FLANK!' Me: Cool! Im driving! ... uh towards that island I guess..) Me: W,A,D,A,D,S,A,W,A,D,A,D,A,D,A,D....?? SH3: (nothing) Me: pause.... Me: left arrow, right arrow,left arrow, right arrow,left arrow, right arrow,?? SH3: (nothing) Me: WHAT? how the f* do I steer? 'click, click, click''click, click, click' 'click, click, click'!! SH3: "Yes Sir, Rudder Nine Zero degrees to starboard" Me: AAHHHHH! thats how - oh **** too late! SH3: SCREECHH!!! "We're taking damage sir!" ME: RTFM Baby!:damn: |
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Why leave out realistic options because of people who will play a "gamey" style anyways? |
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But yest i see what you mean. PS - love that S1 /S-42 skin in your sig picture :up: |
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What ! Not clever enough to earn a U-Boot if it's on the difficult side. :haha: This would be a simple and realistic option. |
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Yeah that would be good. Make you feel as if you've earnt the right to be giving the orders! Am reminded on the first time I tried to navigate out of lorient in SH3 and ended up sinking the boat by repeatedly ramming the dock wall... I thought something was wrong with the game......*sigh*:nope: |
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http://www.subsim.com/radioroom/showthread.php?t=152556 |
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Mine is the best idea that the Dev's can also do. So there. :smug: :haha: |
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