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-   -   T01 vs. To2 (https://www.subsim.com/radioroom/showthread.php?t=156369)

TwinStackPete379 09-18-09 09:44 AM

T01 vs. To2
 
When if ever, does the game use the T02.dds or O02.dds files? all the skins i have made are with using the 01.dds files for any given skin. I read somewhere on the forums that the 02.dds were for skins later int he war, but i haven't seen it yet, is this in fact the case? and if so, under hwat circumstances does the game put them in to the game?

danlisa 09-18-09 10:27 AM

Quote:

and if so, under hwat circumstances does the game put them in to the game?
Based on date.

IIRC, there is a CFG file in the folder where you can add or edit the entry of these **2.dds files.

I think these can run to more than 1 or 2 different texture files. Effectively meaning that SH4 allows you to display changing camo or weathering schemes as the months or years roll on. ;)

Also, consider this. It might also mean that you could conceivably have a convoy with more than one instance of the same ship but different colour schemes.

Never got to test this but the theory is sound.

TwinStackPete379 09-22-09 06:13 PM

ok. so I just got the sonar absorbing upgrade paint job and the game loaded up the To2.dds paint scheme. So i took my To1.dds (which i have spent a ton of time skinning) and saved it as the To2.dds in the skin mod folder. Here's the new question: will i still have the sonar absorbing paint characteristic?


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