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-   -   special abilities from crew members buggy ? (https://www.subsim.com/radioroom/showthread.php?t=156304)

Mav303 09-16-09 09:10 PM

special abilities from crew members buggy ?
 
hi,

i have a question, one in my crewmembers are specialized in torpedos, the tooltip says, that the torpedos are a little bit faster. I try this, but the torpedos are not a little bit faster, these things fly with 1000knots per second through the water...that sucks and it is completely unrealistic (the game looks like a Shoot ’em up) :-(

i use triggermaru 1.7 + hotfix + maxoptics and rsrdc + rsrdc patch2

any ideas to fix this bug ???


thanks

Ducimus 09-16-09 09:18 PM

>>i use triggermaru 1.7

World of warcraft like abilities are being brought down to be more inline to that of an experienced crew in TMO 1.8. (still a beta release)

In the meantime you can fiddle with them yourself . If i remember correctly, the file is:
data/UPCData/UPCCrewData/SpecialAbilities.upc

Armistead 09-17-09 12:41 AM

That guy is bugged, the one that uses moonshine for fuel. Hopefully he will get it fixed, but until then, throw him overboard.


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