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"Passing Thermal Layer" loop bug
Last night i had to fix the deck gun bug using note pad and deleting compartment 7 and moving compartment 8 to 7's former postion. Immediately following this, the "thermal layer" bug appeared. my very first save was from the office screen so this is what i did, and it's now gone.
If I went into mission from office, there was no bug. So, i dove thru the layer, got the "layer" message to annaounce normally. At depth i then saved below the thermal layer. i reloaded immediately to check if the loop was running; it wasn't. I then surfaced, resaved, reloaded to check, and now everything is fine. The thing i find interesting, is that i have never heard the loop before but have read about it. All it took to trigger it in my case was to copy and paste in a saved game file and there it was. |
Normally this happens when you save at or near port when you starting your mission. It goes away after a while if you continue to play and does not return after that unless of course you save once again while in port or around it starting your next mission. :doh:
man.......run on sentences. :88) |
As Hawk said its a known issue usually caused by a corrupt (or edited) save game file.
It generally will work itself out. "Rudder Rudder" ;) |
The planesman position is haunted, causing the repeated remark.
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Ok now i take it back, everything is not fine, :hmmm:. Now i have apparently lost my torpedo wakes. this is very bad. I tried using torps without it, but seeing how i'm still trying to master the manual targeting it's useful to have them so i can make corrections when i reload an encounter after I bollocks it up (yes gentlemen, my training wheels are still on, it's only been twenty days). is this another noted effect of modifying a save file?
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ok, ok, i take that last one back. i'm using the mark 18 torps which apparently don't have a wake. Forgot that i loaded them up...oops:oops:
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