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SH4 developed on single core w/HT CPU
And now SH5 will be developed with the quad core as a common CPU.
Now this raises some questions because the amount of animations and crew number can go way up if they take advantage of the quad core. And what about 64bit OS? And 4gb of memory is a base level! GPU's come standard with 1gb of memory. Man, what kind of game can they really do now. This is only going to be ground breaking for sure. |
SH4 runs on my 64OS. SH5 should run on same. Quad core is always an advantage I would say. Whatever the case, I'm ready. :03:
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I was more wondering if they are going to take advantage of the 64bit.....wishful thinking I know
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I do not think so. It is being run on a dual core system at the moment. From what I read anyway. I imagine it is 32 bit. All is not a total lose as the 64 bit allows the user to have 8 gig of RAM. These newer games love the RAM. I run SH4 with 8 gig. My hard drive never works to keep up. Never works at all really. Not like my old system where the hard drive was file swapping like a champ.
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I doubt they will make very demanding game. Us simmers are few already, making a game that would need an up-to-date PC would make the sell figures even lower. :hmmm:
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http://en.wikipedia.org/wiki/64-bit And usable amount of memory differs with different vista brand http://www.realtime-vista.com/instal...imitations.htm I`m using ultimate so limitations are bit further than 8GB |
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