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[TEC] Skin application question
Hey, I was wondering if it is possible to have two skin files applied,( like the way SH3 ship skins were), without using the .dat to make an embedded image. I think it could be possible, maybe tricking the game into thinking it is a bump map file? Hope I made that clear enough, kind of hard to explain.
Thanks-miner |
Yeah, not very clear.:-?
As far as I know, SH3 Ships only have 1 TGA file applied at a time. SH4 (geez been awhile) has IIRC 3 DDS file at anyone time. Texture T01, Bump N01 and the Occlusion O01. I'm not sure what you are trying to ask. Edit - You can include colour information (like the default texture) on the Occlusion map if you needed additional texture space. |
In SH3 the ship's .dat includes the deck textures separate from the hull textures. I was wondering if it is possible to convert and use these textures as separate skin files, using two T01's, so an AO map can be applied to the model.
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