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-   -   [TEC] Skin application question (https://www.subsim.com/radioroom/showthread.php?t=154992)

miner1436 08-17-09 08:00 AM

[TEC] Skin application question
 
Hey, I was wondering if it is possible to have two skin files applied,( like the way SH3 ship skins were), without using the .dat to make an embedded image. I think it could be possible, maybe tricking the game into thinking it is a bump map file? Hope I made that clear enough, kind of hard to explain.

Thanks-miner

danlisa 08-17-09 08:20 AM

Yeah, not very clear.:-?

As far as I know, SH3 Ships only have 1 TGA file applied at a time.

SH4 (geez been awhile) has IIRC 3 DDS file at anyone time. Texture T01, Bump N01 and the Occlusion O01.

I'm not sure what you are trying to ask.

Edit - You can include colour information (like the default texture) on the Occlusion map if you needed additional texture space.

miner1436 08-17-09 03:54 PM

In SH3 the ship's .dat includes the deck textures separate from the hull textures. I was wondering if it is possible to convert and use these textures as separate skin files, using two T01's, so an AO map can be applied to the model.


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