![]() |
TC limitations
SH3 had some issues with high time compression- namely at higher TC, ships and aircraft could pass by and you wouldn't see them. You could crank up the time compression to 1024x in 1943 and miss most of the aircraft looking for you.
Is this problem fixed in sh4? Can I run high time compression and still see all the planes that I'm supposed to? |
I am certainly no expert, andqui... but I think higher TC does make us miss things. If you have ever come out of TC and found a ship coming from BEHIND you already zig-zaging... then that means we sailed past them while in TC.
I would say yes - at TC of 512 or above. (512 is just a personal hunch - 256 seems to catch most targets and planes). Hope this helps, sir. |
Some say they have no issues with high TC but most do. Best to avoid going to much past 1000x in any area that you think will have Japanese present. |
thanks
|
I'm running stock Gold on a laptop that occasionally goes sluggish and unresponsive in SH4. At 8000 TC the boat often shifts in a stuttering way on the navigation screen, day and night flashes by.
But still, after about six months of patrols I've come to trust that a radar contact or ship sighting instantly brings me to real time with plenty time to think what to do about it. So I love TC. Mind you I did prioritise lookout skills above all else in crew management. Hope this all stays so when I get a bit more real. |
At 8192x TC I would imagine we could sail past the entire IJN fleet without a clue... even if it was lined up single file! I know for a fact I have missed stuff at 1024x.
|
All times are GMT -5. The time now is 03:15 PM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.