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Be Honest Ever Hunt With A WolfPack?
Ever Hunt,with Others?
On SH3 Or SH4 Multiplayer? On Ubisoft server? Be honest now, Or do You prefer the name Submarine before U-boat? Or Just Prefer to Chat about your Career Mode? Be honest, So We Know its probably 6 years since Neal Played Multiplayer :yeah: Or Longer, How about you? Is your hair so grey now you feel you are too Old? Be honest Ever Hunt With a Wolfpack :arrgh!: |
Love to try a wolf pack with other real person players. It will be nicer if someone can figure out a way to have a real person controlling the convoy and escort groups (and air assets as well). Otherwise, it won't be a equal fight.
This is what I would like to see: The player who play the allies will try to move 1 fast (9-12 knots) and 1 slow (5-9 knots) in-bound convoys (Halifax-Clyde or Iceland-Murmansk), and 1 each out-bound. All four convoys will have 4 or 6 DDs with limited fuel and DC load out. In addition, 4-6 spare DD's can replace any DD out of fuel or AMMO (mid-atlantic support group). In addition, there will be 1 escort group with one CVE and 4 DDs available to support any of the four convoys as needed. Land-bases air assets can also be called. On the Axis side, the game will start with 6-12 uboats (VIIB/VIIC/IXB/IXC) forming a patrol line trying to intercept one or more of the 4 convoys. B-Dneist will give the departure date while the uboats are in mid-Atlantic. Some of this uboats can be played by AI as weather/picket boats, if there are not enough real players. The game will end when the last slow convoy reaches port. I envision a game like this taking a month or 2 in real time to be played by 7-10 players. BTW, I also have a detail proposal for a future SH-style game will be an online game pitting one/or 2 players on the allies side against numerous uboat players that could effect the outcome of the war (based on war theaters, campaigns, and civil morale). All I need to do is to fiqure out how time compression will work in such a game. Other than that, tell me where to sign up for any multi-player game now. |
No. Realistic wolfpacks would require that the players not talk to each other while the battle is happening, as real WWII submarines couldn't communicate underwater. Hunting with a real wolfpack would be the same as hunting alone, except ships would be hit at random by torpedoes that weren't yours.
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