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-   -   moving radar antennas for DDs? (https://www.subsim.com/radioroom/showthread.php?t=150652)

Sag75 04-14-09 09:39 PM

moving radar antennas for DDs?
 
Hi to all,

is it possible put moving radar antennas on destroyers?



:ping:

Chinese U-47 04-14-09 10:14 PM

Easy.
Just one question:
Do you know what's every DD's radar's moving speed?

Sag75 04-14-09 11:13 PM

In SH3 there are more or less 18 different radar equipments. Here there are a lot of informations on several radar types used during WW2 on US warships: http://hnsa.org/doc/radar/index.htm

Radar rotation was manually tuned by the operator using a knob on the radar instrument panel. So we can just decide a general rotation speed...

I found the Type 268 was rotating at 22rpm, so almost 1 complete turn in 3 seconds.

Chinese U-47 04-15-09 11:53 AM

Well,could you skilled use S3D?If you can then I can tould you what to do.

Sag75 04-15-09 11:57 AM

Hi, I know that program, I've never used it for modding but I know surfing between values..

just tell me.. we can create a new mod! :03:

Madox58 04-15-09 04:15 PM

Adding the WatchMan controller to each Radar you want to rotate
will make them turn back and forth.
Not 360 degrees continuely.
For total 360 degree continuous you'll need to
do a keyframe animation for each.

S3D will allow you to do both.

tater 04-15-09 09:17 PM

You can add a generic axis rotation controller in S3D (or a random one if you prefer) in many cases, no need for keyframes.

I did that for all the japanese radars (that rotate) in the RIJN mod.

Sag75 04-15-09 09:35 PM

Hi Tater, how did you do that?

Madox58 04-15-09 09:38 PM

@tater

That controller is in SH4 but not in SH3.
Only a keyframe or watchman controller is available for this purpose in SH3.

Sag75 04-15-09 09:45 PM

..so, I have to open.. ..let see, a DD .dat file..... and watch for a radar inside and put a new node?

Madox58 04-15-09 09:51 PM

The radars you see on the ships are static models.
Those would need the keyframe or watchman stuff added to get movement.

S3D will allow you to do everything you need.

Others can guide you on S3D useage.

I'm still Old School and use a Hex Editor.
It's easier for me.
But S3D is a very nice Tool for many.
I highly recommend it.

Sag75 04-15-09 10:37 PM

okay, so let say NDD_Type34.dat

I see in the node 204 the radar modelled. What and where I have to add to move it?

I saw in other kinds of DDs the radar antennas were keep into containers.. so they don't need moving!

thanks :yeah: !

Madox58 04-15-09 10:52 PM

Look at the NSS_UBoat14.dat in GWX
That will show you how the watchman controller was
applied to the crew on deck.

For examples of the keyframe?
Look at any aircraft dat file.
look at the fake_helix stuff.

Sag75 04-15-09 11:02 PM

Thanks! I'll take a look in that!

A6Intruder 04-15-09 11:48 PM

Maybe you should try Living SH3. Rowi did moving radars for several ships. Until now f.e. the Bouge-Class carrier. In next release he will bring this feature to DD.
Best regards:up:


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