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-   -   =======Porpoise class splash beta mod (https://www.subsim.com/radioroom/showthread.php?t=149915)

W_clear 03-27-09 08:07 PM

=======Porpoise class splash beta mod
 
Porpoise class splash beta mod



The MOD is only changed the splash of the Porpoise class. Enhanced bow splash, and splashing around the ship side.........Periscope wake and splash don't put this MOD,Since always keep periscope splash when the periscope decline.
This problem also needs to be addressed:hmmm:





Change the Porpoise class like a cork on the waves / sea.
At RE1.0


Videos:
http://www.tudou.com/programs/view/WjShOU6fXcI/


Download:
http://uploaded.to/?id=361ovf

rcjonessnp175 03-27-09 08:23 PM

From that video it looks very good in my opinion great work as always Wclear:up:


Ps: was going to test it but i assume this is not compatible with rfb and rsrdc either??

W_clear 03-27-09 09:23 PM

Quote:

Originally Posted by rcjonessnp175 (Post 1073496)
From that video it looks very good in my opinion great work as always Wclear:up:


Ps: was going to test it but i assume this is not compatible with rfb and rsrdc either??

Not related to.:)

rcjonessnp175 03-27-09 09:44 PM

You have become the master of that is water my friend very impressive!!!!:shucks:

thyro 03-28-09 02:11 AM

@W_clear

couple observations:

- the forward movement and turn, is noticable a break on the wake curve (I'm not referring to the "zig-zag" which is ok and sometimes hard to improve)... I'm referring that longest wake and small wake don't seem to match on the curve.
- the backward movement and turn the wakes curves are displaced
- tower splash starts a bit too earlier (when water still doesn't touch the tower - not sure if you worked on that one or not)
- the use of foam at front makes great effect! :up:
- the foam on top of propellers might need a bit of mask when the sub moves backwards

a suggestion for the backward move:

- add the longest wake right in the middle of the sub and two small wakes at each end, this way the longest wake has half of the subs lenght untill it curves for both sites at similar distance; the both small wakes could match the middle one (sideways) and their small lenght would make their curve appear almost identical to the longest wake...

W_clear 03-28-09 02:24 AM

- tower splash starts a bit too earlier (when water still doesn't touch the tower - not sure if you worked on that one or not)---------->Yes.
I adjusted, but I can change it again,The tower foam is me do too .

Thanks

@thyro

Gumpy 03-28-09 02:53 PM

Link dead.

clayton 03-28-09 04:30 PM

Bump. Dead link

W_clear 03-28-09 08:18 PM

Quote:

Originally Posted by clayton (Post 1073950)
Bump. Dead link



http://rapidshare.com/files/21476286..._Beta.rar.html

Demon777 03-29-09 09:02 AM

Awesome!
Great job W_clear :up:

Hydra 03-29-09 11:57 AM

Get error message using your link. Why not use Subsim's new download center? Looking forward to trying this mod:yep::yep:

AVGWarhawk 03-29-09 12:40 PM

Really looks like the sub is fighting the ocean. Nice work:yeah:

thasaint 03-29-09 01:28 PM

the view from the tower with the water running along the deck is just awesome
:up:

Tibbits 03-29-09 06:04 PM

Porpoise class splash beta mod - Broken link
 
Hey W_Clear love your work with the water, splash, and foam which adds great emergence to the game.

The Rapidshare link is broken, at least shows your file deleted, do you have another where your Porpoise class splash beta mod can be found?

Tibbits

W_clear 03-29-09 10:43 PM

Quote:

Originally Posted by Tibbits (Post 1074471)
Hey W_Clear love your work with the water, splash, and foam which adds great emergence to the game.

The Rapidshare link is broken, at least shows your file deleted, do you have another where your Porpoise class splash beta mod can be found?

Tibbits

Download
http://uploaded.to/?id=361ovf


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