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Longer torpedo wakes for both US and IJN
http://img220.imageshack.us/img220/6446/torpwake.jpg
Yattky has been asking for this for a long time ;) I found out how to do it on the US side : it is in the torpedoUS.sim, as seen here above to the right there are wake nodes, they are linked to the torpedo.dat nodes. I don't know how long they should be, stock is 10 (m ?) I set them at 25 and 30 yesterday, still a bit short for me. On the german side, there aren't any wake nodes, they must come from somewhere else. RL pictures I saw of german torpedo wakes were like 100's of meters long : you could see the line go through a whole convoy. I'll try and add the US wake nodes to the german/ijn ones, maybe that would work ? keltos |
Quote:
I experimented with this a long time ago, but when prolonging the length value to like 100, well then... you'll see. The wake will start behind the uboat when launching. That looks like c r a p. And then, I didn't really do much more to it... |
http://img168.imageshack.us/img168/8924/torpwake2.jpg
So I copied pasted the wake nodes into the IJN torpedo.sim. I linked them to the : Type 96 Type 95 mod 1 Type 89 Type 95 mod 2 id numbers of the .dat file, exactly like the TorpedoUS.sim is set up. New lengths are respectively 30 - uses partly air 20 - OČ 40 - air all the way 20 - OČ keltos |
bump
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bump for periscope wake
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