![]() |
[needed] Avenger TBF launching torpedoes for the IJN campaign
http://img23.imageshack.us/img23/2985/tbf.jpg
http://www.acepilots.com/planes/avenger.html I remember that someone here at subsim managed to make a plane fire torpedoes instead of bombs at the submarines. I need a TBF Avenger aircraft that can fire a torpedo at us IJN submarines ;) Then what I need is for that torpedo to be a MK24 "Fido" homing torpedo (=MK27). Those were used both in the Atlantic and Pacific theaters against submarines, resulting for example in the sinking of I-52 in the Atlantic helped with the use of the first sonobuoys. As this aircraft/weapon combination was a truly potent and historically accurate one I would like to see it implemented in our japanese campaign. Who can help ? Keltos |
AOTD MAd Max is your man!
Check out FOTRS-there are some good example missions and on my first campaign run out of Manilla a Betty chopped me to bits with a torp and repeated cannon strafing runs! I watche the rckets going into a ship in a demo. mision and BOOYAH! It's great stuff, nay, SUPERB! |
that are this?? mad max..... :D
|
Quote:
I know someone here managed to have planes fire torpedoes instead of bombs, I need the same, but firing the mk27.. or if I get the mod firing the torp I can figure out how to make it fire the homing torp.. keltos |
There is an air-dropped fish in Library. I have no idea if it is hard-coded like the sub torpedoes. Maybe not.
It's easy, you make a loadout for the plane, and put the air dropped fish on a bomb node. Done. Follow the example of the Kate. Not that there are loadout "types." Copy the ones that work. They will then drop the air-fish. You can then alter it to see if it can be acoustic. If it can, clone that, and see if it still works (ie: there is no hard-coded list of fish like sub fish). That's the way I'd go since we know air-dropped fish work. tater |
I believe old I had made a mission with air torpedo..... perhaps with
the TMO....:hmmm: |
Quote:
It is the ATB_USTorpedoBomber. It also looks very similar to the one you have a picture of, so I think it is supposed to be the same one, maybe not 100% accruate in detail but how many planes have you actually seen in the game? And of the ones you have seen, how many were close enough to identify? Not many I'm sure. Peabody |
Hi Captains,
in FOTRS i worked out the Avanger ! She fires Torpedoes just in the same way the US_torpedobomber does. For the japanese i worked an different air-torpedo. If you wanne have an air-torpedo with an accoustic search-head like the shorty got it, i can make it for you but i dont know if they was realy used as air-torpedoes I also worked out an Torpedo-Dummy. The dummy is needed for low-level-fighters. You can use the whole stuff for your project mate !:up: Greets Maddy |
Quote:
yes they were usesd against jap subs in large numbers... quite a few went down from those mk 24 "mines" keltos |
Quote:
The primary aspect of U.S. World War II torpedo development, apart from copying electric torpedoes, was the design of a air-launched homing torpedo, fast enough to catch a submerged submarine, yet slow enough to enable the torpedo to hear the noise of a submarine over the flow noise created by itself. 12 knots was thought to be perfect. Work by General Electric, Harvard and Bell Laboratories, begun in 1941 led to the Mk 24 "mine", a designation maybe due to security necessities, which carried a 42kg Torpex charge, enough for the expected impact detonation. The torpedo could run for up to fifteen minutes, yet most hits were scored directly after the submarine's dive. The main weapons carry within the Navy were the TBF Avenger and PBY Catalina, which employed the weapon in lieu of and supporting depth charges. The first victim of the new weapon was U-467, sunk by a plane of VP-84 in the Atlantic, May 25th, 1943. Following her would be 31 boats, with another 15 damaged. (Numbers for the U.S. Atlantic Fleet only, no figures found for Pacific drops. Likely none were executed. Weapon is included for the sake of completeness and the possibility that it actually WAS used.).FIDO could be dropped at 125 knots from 250 feet. FIDO homed via four hydrophones and a simple steering mechanism pointing the torpedo toward the source of the noise. Typical mission profiles included forcing the submarine to dive, then drop the torpedo onto its head. http://www.microworks.net/PACIFIC/armament/mk24fido_air.htm The first sinking with FIDO occurred in May 1943 and was possibly U-640 or U-657. During its career, the torpedo sank a total of 37 submarines, achieving an effectiveness of about 22%, compared with about 9% for depth charges. from US Navy OEG Study No. 289, 12 August1946 provides the following data related to Mark 24 effectiveness: Number of attacks in which Mark 24s were launched 264 Total number of Mark 24 torpedoes launched - all targets 340 Number of Mark 24s launched against submarines 204 Number of Mark 24 attacks on submarines by US aircraft 142 Number of submarines sunk by FIDO 31 Number of submarines damaged by FIDO 15 Number of Mark 24 attacks on subs by Allies (primarily British) 62 Number of submarines sunk by FIDO 6 Number of submarines damaged by FIDO 3 Total number of submarines sunk by FIDO (German & Japanese) 37* Total number of submarines damaged 18 *Note: Includes five Japanese submarines sunk; 1 in the Atlantic 4 in the Pacific http://en.wikipedia.org/wiki/Mark_24_FIDO_Torpedo |
bump
|
Hi Keltos,
its not forgotten to make this torpedo for you mate. Only Time is the reason why i havent work it out until yet. I will let you know if they are ready ! Greets Maddy |
cheers Maddy
with this one and the rocket firing ones, and the ship firing rockets, we will have an interresting campaing indeed.. and we are working on the AI Somers firing torpedoes... if you need it when it is done, call ! keltos |
Quote:
Planes firing rockets Ships firing rocket Ships firing torpedos Planes firing torpedos and you want Subs firing torpedos. Let's just make a US Minelayer to mine all Japanese harbors and get it over with. We can save fuel, so we don't sail 1000 miles to get blown up. :har::har: Peabody |
With everyone blowing everyone else up this new mod ought to be good:arrgh!:
|
All times are GMT -5. The time now is 09:38 AM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.