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To Nautilus42
Hi Nautilus
Wie machen Sie die tga Modell eines Hafens für die Aufnahme in die SH3/SH4 Missions-Editor? Ich denke, es wird von der tatsächlichen Gestaltung des Hafens erfolgt für die Simulation, so dass Schiffe kann genau in die Missions-Editor? Aber wie wird es gemacht? How do you make the tga model of a port for inclusion in the SH3/SH4 mission editor? I think it is from the actual design of the port .dat file, so that ships can be placed precisely in the mission editor? But how is it done? Edit - It has something perhaps to do with the .dds file in /location maps in SH4 but really need some help otherwise :dead: MLF |
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