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-   -   GWX 3.0 Thread (https://www.subsim.com/radioroom/showthread.php?t=144420)

mengle 11-14-08 11:37 AM

GWX 3.0 Thread
 
GWX 3.0 is comming soon!
What can we aspect from the mod and what kind of new things are addit?
Or is it just a fix to make some other great mods to work together : community units, life boat debris, funnel smoke, some new ships, new st Nazaire harbour, Thomsen's ships, for example.:hmm:
I'm looking forward to this :rock:

Graf Paper 11-14-08 11:50 AM

You can be fairly certain GWX 3.0 will build upon the already great features in its predecessors. Fixing known bugs and other mistakes is a given.

As for new features?

My money is on a much improved version of the LifeBoats mod (with Rowers included), Tomi's fantastically crafted VIIC, and a playable Type XXIII.:D

The rest is also a matter of much speculation ever since news of the impending release of GWX 3.0 was made public.

The one certain fact you can count on is GWX 3.0 will be another amazing work from The Grey Wolves! :know:

StarFox 11-14-08 02:37 PM

So much for not creating anything beyond 2.1

Glad I got a new computer that can handle the improved game. At least twice as powerful as my previous machine

Castout 11-15-08 05:38 AM

How soon? I just upgraded to broadband and intend to get my hands on GWX.

Jimbuna 11-15-08 09:39 AM

Quote:

Originally Posted by Castout
How soon? I just upgraded to broadband and intend to get my hands on GWX.

The release date is currently scheduled for Christmas Eve http://www.psionguild.org/forums/ima...lies/santa.gif

http://img88.imageshack.us/img88/507...ion1xx5vy1.gif

Castout 11-15-08 09:47 AM

Can it be a day or 2 sooner. I would like to be playing it by Christmas eve.
And Christmas here is a day earlier than that in US.

Jimbuna 11-15-08 10:28 AM

Quote:

Originally Posted by Castout
Can it be a day or 2 sooner. I would like to be playing it by Christmas eve.
And Christmas here is a day earlier than that in US.

The date could be subject to delay depending on unforseen circumstances.

Any change should it occur I'm sure will be posted here at SS. http://www.psionguild.org/forums/ima...ies/pirate.gif

http://img88.imageshack.us/img88/507...ion1xx5vy1.gif

Jaeger 11-15-08 02:42 PM

perhaps, tomis torpedoroom for the typeII is ready and can be converted to sh3 in gwx3...

Task Force 11-15-08 02:45 PM

Yes, Im eagerly awaiting christmas eve.:D

Syxx_Killer 11-15-08 02:52 PM

This is quite the surprise. I've practically stopped coming to the SH3 forum anymore. I saw this topic on the main list of forums and became intrigued. I may have to reinstall SH3 to give GWX 3 a try. :cool:

xxx 11-15-08 04:43 PM

Does anyone know what the system requirments are for GWX 3.0?

mengle 11-15-08 04:50 PM

Quote:

Originally Posted by Castout
Can it be a day or 2 sooner. I would like to be playing it by Christmas eve.
And Christmas here is a day earlier than that in US.


what kind of people are you !! go to war and fight on christmas eve, make love not war:rotfl: :rotfl: :rotfl:

Graf Paper 11-15-08 04:55 PM

Everybody sing!....

"Deck the guns and make bows hole-y. Fire! Los-los-los-los! Fire-los-los-los!"

:p

Sledgehammer427 11-15-08 05:11 PM

:rotfl: :rotfl: :up:

de-cem-ber is fast approaching.
better make sure, P-C is fast

mengle 11-16-08 02:58 AM

Quote:

Originally Posted by xxx
Does anyone know what the system requirments are for GWX 3.0?

I know if they add community units and AOTD, my pc crash, also with some ships of vondos, the UAS mod with the great airplaine sound are to heavy for my soundcard.
Im hoping these mod's are included and many others, because soon i buy a new pc :p
PC is 7 years old and only my card 7800GS makes the games of today work the rest is minor CPU 1.90 HGz, 1 GB Virtual Memory


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