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-   -   [WIP] Killer Liner Mod (https://www.subsim.com/radioroom/showthread.php?t=143967)

ivank 11-03-08 09:11 PM

[WIP] Killer Liner Mod
 
As many of you know, I have released several large merchant ships that are playable. I have taken a break from making ships playable to work on my Surface Warfare Super Mod. This past week my computer was infected with some sort of virus, that deleted everything, and I'm still recovering from the loss. But I have decided to work on 3 liners that I have(One released, 2 not) and turn them into killer beasts. These will be released soon as part of a mod-pack called: The Pirate Ship Mod-Pack

Liner 1:
Name: SS Western
Weapons:
8 x 5in
1 x 105mm
10 x 20mm (2 barrels)
4 x 40mm (2 barrels)

Liner 2:
Name: N/A
Weapons:
8 x 5in (2 barrels)
1 x 105mm
20 x 20mm (2 barrels)
8 x 40mm (2 barrels)

Liner 3:
Name: Black Widow
Weapons: Classified

linerkiller 11-04-08 01:22 AM

Killer Liner mod....that is very interesting for me:D !!!!
Can you give us more infos??
and then, Blak widow is a bit weird for a liner....try with more classical names:yep: :up:
Good luck!

ivank 11-04-08 04:46 PM

Information on The Pirate Mod Pack is currently classified. All I can say is that it is a mod-pack to be included in my Hilfskruzer and Armed Merchant Cruiser Super Mod.

-The Black Widow is the name of a ocean liner turned pirate. Her name is taken from the fact that her hull is black and she only leaves widows

linerkiller 11-05-08 01:25 AM

Welcomed news....What type of ship models you will use for your mod?? I would like to drive an armed TS Bremen at 30 kts around the world or maybe a RMS Mauretania ( a lot out of place for a historical sim....but now we're pirates after all:D )

tonibamestre 11-05-08 06:45 AM

Hello Ivank,good to know about this mod,sounds interesting.About the loss of information and your job of the previous mods,we all are really sorry,do you think we can expect you to resume that work?
And,what do you tell me about a Carrier mod? Implementing all big Fleet carriers from both Navies.Also,some scort carriers could be done.About the Air Wing,lets just to rest on the ships,between the flight deck and the hangar,positioning different parking configurations via a menu(lets say,full crowded deck,50 per cent,25,etc).I think would be amazing the capability to be in command of a Yorktown class, Lex,or japaneese ones,even though we are not able to control and fly the onboard airplanes.

What you think about?

ivank 11-05-08 03:16 PM

Quote:

Originally Posted by tonibamestre
Hello Ivank,good to know about this mod,sounds interesting.About the loss of information and your job of the previous mods,we all are really sorry,do you think we can expect you to resume that work?
And,what do you tell me about a Carrier mod? Implementing all big Fleet carriers from both Navies.Also,some scort carriers could be done.About the Air Wing,lets just to rest on the ships,between the flight deck and the hangar,positioning different parking configurations via a menu(lets say,full crowded deck,50 per cent,25,etc).I think would be amazing the capability to be in command of a Yorktown class, Lex,or japaneese ones,even though we are not able to control and fly the onboard airplanes.

What you think about?

We are thinking about that for for TSWSM


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