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Resizing textures?
Hiya guys.
How would SHIV like it if I took a batch converter and made all the textures, say, 50% smaller? Did this way back when flying FS2004 and had a HUGE frame rate gain, like +20FPS or so. Would this work with SHIV? S! |
C'mon guys, anyone tried this? I'd _think_ the game is capable of scaling textures, i.e. it should pe possible to replace say a 1024x1024 DDS with a 512x512 one. Am I right?
Now I know I'll lose some detail and quality with this, but to me, getting a good framerate out of this aging system matters much more anyway. I've no money to spare on upgrades just now, so I'm forced to experiment a bit ATM if the game just knows how to cope with it... Anyone? |
Why don't you just try yourself, take the textures of let's say the Yamato BB, resize it, and then run a mission or the museum thingie and have a look?
In other words, I don't know the answer ;) |
Untick "Use high resolution textures"(or something similar) from the SH4 graphics settings. It does exactly the same thing.
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Got that untuck already, but I still want them smaller. Hey, OK, I'll just give it a go and report back if something weird comes up.
Thanks all. |
Then you're gonna have to resize the 512x512 textures, because unticking that option just makes the game use them instead of the 1024x1024 ones.
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Rgt Fincuan, will do. S!
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