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Damage system question
Hey guys , im trying to get working systematic damage for one of my mods, so far ive added the component to the UPC file along with its zone id , and a "damage box" in the zone file. Unfortunataly this is not working. Is there any other files i need to change to get this working? (BTW the damage box was set to the size of the whole ship with no armor , so this should not be a problem)
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Ok guys , here goes good news on the damage front. I have a Yamato mod with a FULL damage model. AKA system can be destroyed and repaired , flooding takes place and is shown , crew can be injured and killed! :rock: However there is still alot of fiddling to be done with various values to get things abit more realistic. Also im having a problem with my diesil engines being destroyed but my propulsion systm still functioning :/ . :down:
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