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-   -   Correct placement of AOTD-AA-Ship-Schleuse-Bugix (https://www.subsim.com/radioroom/showthread.php?t=143514)

prowler3 10-23-08 10:20 PM

Correct placement of AOTD-AA-Ship-Schleuse-Bugix
 
After a few hours of searching I haven't found a definitive answer to where I should place the AOTD-AA-Ship-Schleuse-Bugix mod, in the order of JSGME mods. I have read that it should be before the "GWX - Late War Sensors Snorkel Antennas"...and I've read it should be after? Also, in the big picture, how should that mod be placed with other GWX mods I haven't activated yet, but may in the future?

Thanks guys.

Vic

Myxale 10-24-08 04:05 AM

Since this contains the bug-fixes you should active it first, since this has already the necessary changes.

Marko_Ramius 10-24-08 01:06 PM

Hi,

May i ask something about AOTD bug fixes ?


What about the "merged campaign" option ?

I saw some campaign files in the bugfixes, but if i enable the "merged campaign" after the AOTD, i will certainly screwed up the install, isn't it ?

And even if i enable "merged campaign" before AOTD, will not be a problem here ?


That's why i don't use yet the AOTD, cause it's not clear, really guys :hmm:

Jimbuna 10-24-08 02:26 PM

For GWX2.1

Late War Sensors

Merged Campaign

AOTD Bugfix

Community Ships

Marko_Ramius 10-24-08 04:27 PM

Thanks guys :up:

prowler3 10-24-08 07:51 PM

Yes...thank you much!


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