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Stupid Question of the Day!
I have been playing SHIII for about a year and a half and have a few tricks up my tunic. I just havn't been brave enough to go full manual yet. I know.... "HERITIC!!! BAN HIM!!":lol:
I have heard of the '3:15 rule" for timing the speedo of ships. Just how does it work? |
Everything you need to know about Manual Targeting and then some:
http://www.paulwasserman.net/SHIII/ Basically the 3:15 rule means you mark the position of a contact/ship on the map then start the chronometer (From the attack scope/UZO screen). After 3 minutes and 15 seconds you mark it's new position. Use the ruler to measure how far apart the two marks are. That range divided by 100 = speed in knots. So if it moved 600m in 3 minutes 15 seconds it's speed is 6kts. If it moved 1.2km in 3:15 it's moving at 12kts. |
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To continue here is another SQOTD...
Have you ever seen a ship capsize? I have had one go down on its side @ 90 degrees; but never turn turtle. Is a thing like that even possible in the game engine? I know the Oklahoma in Peral Harbor capsized; but that was at dock and not moving. |
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