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AI flack gunners shooting angle
I was wondering how to fix it,since I find that the 20mm gunners are aiming at too low an angle.I have op monsun v400 and s3d btw.any help appreciated.:hmm:
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You mean the fact that they aim completely wrong? once it took my gunners 2 hours to shoot a catalina...
On my pc it seems to depend on the plane i'm facing, as they aim correctly at zeros and most other stock sh4 planes... It'd be great if someone could fix it, but I don't think it's possible, since it seems they do aim right, they only aim at the wrong position. Maybe some hidden 'aim' node not showing up in s3d...:hmm: |
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Are your flak guns like this and can't rise up anytime ???
http://i447.photobucket.com/albums/q...207-121339.png Just like this angle |
Have you checked the sim file and the turret entries? (I have not looked at subs, but I assume they have them like ships). This defines the areas "masked" by the ship.
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I have checked it already and can't find any problem about the flak .
Then i changed the two 20mmSingle to 20mmVieling . Here is the photos , http://i447.photobucket.com/albums/q...213-113036.jpg Or 37mmTwin , http://i447.photobucket.com/albums/q...213-151404.jpg |
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