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-   Sub Command, Fleet Command, & Jane's 688(I) (https://www.subsim.com/radioroom/forumdisplay.php?f=193)
-   -   Semi-dynamic campagn question (https://www.subsim.com/radioroom/showthread.php?t=141980)

Blacklight 09-11-08 02:11 PM

Semi-dynamic campagn question
 
I just started up a new Sub Command 688i campaign and I noticed that if you are detected in the seccond mission by the Russians as you're leaving Connecticut, that in the next mission, Russian Anti submarine forces are given a much heavier presence than if you weren't detected in that mission. I'm just curious how to do this with the mission editor when making a campaign. I've been unable to duplicate it (And I don't know if it's even possible).

Frame57 09-11-08 09:11 PM

Ran into that one also. Dunno, I just blew the ruskies to kingdom come....I just gots to do it...

clive bradbury 09-12-08 05:19 AM

It is possible. The mission editor manual provides a reasonable guide to this. The way you do it is by creating a set of random groups in your second scenario, so one might be strong, the other weak, and so on. Then set a doctrine language script to generate the group you want dependent upon the objectives of the previous scenario. That's not too clear, is it? What you do is this:

1. Set objectives in scenario 1.
2. Create random groups of the platforms you want in scenario 2.
3. Create a series of doctrine language scripts in scenario 2, with the specific group generated dependent upon whether the objective in scenario 1 was acheived or not.

Blacklight 09-12-08 01:33 PM

Hehe. I'll give that manual another read through. :up:

clive bradbury 09-13-08 04:01 AM

Make sure that you activate the doctrine language in the editor, though, gives you infinitely more options.


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