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Radiated Sound Level?
I think I've seen indirect references to being able to find how much sound you are radiating. Does this indeed exist? If so, is it part of a mod (and if so which mod) or part of the game (how do I find it?)?
Anyone ever heard or seen anything like this? |
There used to be a 'noise meter' in SH3.
It was eliminated in SH4 by common concensous as being 'unrealistic'. :know: |
Thanks
Agreed, it does seem kinda unrealistic, just thought I'd seen it mentioned and wondered where it was...now I know.
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The new noise meter is the behaviour of the DD's.
If they suddenly stop what there doing and start steaming right towards you at flank... your makin too much noise :p |
I find it annoying that even at silent running speed, you can still hear your own screws at 180, when you shouldn't be able to.
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Of course, when you start dialing it back to speeds of one to two knots, your own engine noise gets quiet enough that you'll be able to hear nearby and fast-moving ships over it, but the only way you're going to get the full effectiveness of your hydrophone in that rear arc is to stop the engine. |
Alot of the reason you are deaf in the baffles is due to the turbulance in the water. Even if your only making turns for 1 knot your still stirring up the water, not to mention the beaings in the shaft. electric motor hum.
I dont know for certain but i would think if you couldent hear that noise there is something wrong with your sonar. I have noticed... at least with RFB if you cut engines entirely you can listen at 180. |
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Propeller noise occurs primarily because of cavitation on the tips of blades, or the blades themselves. There may also be some mechanical vibration of the blades. Cavitation is more likely at higher rotational speeds and lower pressure water. A slow turning prop would not cavitate. The sonar operator's manual states: Own ship's screws are heard at 180 degrees, except during silent running. Where is your source that says that this is not so? I'm all for learning new things. |
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