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-   -   Psychologists give gaming the thumbs up (https://www.subsim.com/radioroom/showthread.php?t=140942)

SUBMAN1 08-18-08 01:52 PM

Psychologists give gaming the thumbs up
 
When I was growing up, games were a waste of a persons mind!

-S


Quote:

Psychologists give gaming the thumbs up

By James Sherwood [More by this author]
18th August 2008 13:47 GMT

A trio of psychology reports examining the benefits of videogames have unanimously concluded that some titles can have positive effects on their players.

The research, which was released yesterday at the Annual Convention of the American Psychological Association in Boston, Massachusetts, found that people of all ages and from all walks can benefit from certain types of videogames, such as brain training and educational games.

For example, one research paper conducted by psychologists Fran Blumberg and Sabrina Ismailer from Fordham University, New York measured the ability of 122 fifth-, sixth- and seventh-grade US school children to problem solve while playing a videogame.

The kids had to think aloud for 20 minutes, while playing the title, and researchers assessed their problem-solving ability by examining the types of “cognitive, goal-oriented, game-oriented, emotional and contextual statements” the young gamers made.

“Younger children may show a greater need for focusing on small aspects of a given problem than older children, even in a leisure-based situation such as playing video games," concluded Blumberg.

A separate study, conducted by psychologists Douglas Gentile and William Stone from Iowa State University, found that a videogame requiring spatial skills and hand dexterity used to train surgeons resulted in keyhole surgery being performed “significantly faster” in testing sessions.

“Games are not ‘good’ or ‘bad’ but are powerful educational tools and have many effects we might not have expected they could,” summarised Gentile.

A third study, based on nearly 2000 World of Warcraft players, found that 86 per cent shared their game knowledge, in discussion posts, with other gamers. Roughly 50 per cent also used “systematic and evaluative processes” based on scientific reasoning to overcome in-game problems.

Not all videogames have a positive effect though. Grand Theft Auto has already been claimed to have inspired one group of teenagers to lob Molotov cocktails at cars in their local neighbourhood. And a Thai teen recently admitted to stealing a taxi because he wanted to see if it was as easy to do as it is in the game.
http://www.reghardware.co.uk/2008/08...up_videogames/

Digital_Trucker 08-18-08 02:01 PM

As usual, every ten or twenty years the "popular opinion" reverses itself. What caused cancer 10 years ago prevents it now and what was good for you 10 years ago will now kill you :rotfl:

Wolfehunter 08-18-08 02:05 PM

:88) duh I didn't need a specialist to tell me that....;) My old man used to say games rott the mind... I always argued it enhanced it. I said Videogames tend to rott the body hehehe.:damn:

UnderseaLcpl 08-18-08 02:16 PM

Even though history repeats itself, I never get tired of watching it.


Hehe, it even repeats itself more frequently on channel 70. How many more Modern Marvels re-runs do I have to see before something good comes on?:lol:

SUBMAN1 08-18-08 05:35 PM

That's a good show. Heavy Metal is also entertaining, as is Dogfights!

-S

Frederf 08-18-08 05:50 PM

This is as dumb as saying "Eating is good for you." Eating good things is good for you and eating bad things is bad for you. Not all food is made equal and not all games are.

August 08-18-08 07:02 PM

Psychologists are not giving gaming the "thumbs up" :roll:

Quote:

found that people of all ages and from all walks can benefit from certain types of videogames, such as brain training and educational games.
The important parts are bolded.

Mush Martin 08-18-08 07:08 PM

Well we didnt all turn into nazis we all do trigonometry
and we definitely use analysis and probablities. we use
our maths to manipulate the odds of success of a random
search for traffic on the largest oceans of the world and
succeed we communicate and investigate methods
and perfections whereever we can find them

in short we are all obsessed with improving our game which
in the case of a "Complexity" based game (nice catchphrase mush)
means we are constantly polishing the cannonball on our intellects.

or at least thats what a day at subsim means to me.
thanks Neal.:up:

Sea Demon 08-18-08 07:08 PM

Quote:

Originally Posted by August
Psychologists are not giving gaming the "thumbs up" :roll:

Quote:

found that people of all ages and from all walks can benefit from certain types of videogames, such as brain training and educational games.
The important parts are bolded.

I guessed they were not talking about the Grand Theft Auto series here. ;)

August 08-18-08 07:10 PM

Quote:

Originally Posted by Sea Demon
Quote:

Originally Posted by August
Psychologists are not giving gaming the "thumbs up" :roll:

Quote:

found that people of all ages and from all walks can benefit from certain types of videogames, such as brain training and educational games.
The important parts are bolded.

I guessed they were not talking about the Grand Theft Auto series here. ;)

:D or "The Sims"...

Mush Martin 08-18-08 07:23 PM

you know ive never actually even looked at the
sims. its bad somehow is it?.

August 08-18-08 08:05 PM

Quote:

Originally Posted by Mush Martin
you know ive never actually even looked at the
sims. its bad somehow is it?.

I had a couple of students awhile back who were big fans. I swear they got dumber every time they played it.

Reece 08-18-08 08:52 PM

Quote:

found that people of all ages and from all walks can benefit from certain types of videogames, such as brain training and educational games.
Subsims get the thumbs up!:up:

Stealth Hunter 08-19-08 01:33 AM

I really don't give a damn. They argue back and forth over this stuff, like their cell phones and brain tumors issue.

I really and truly don't care. I'm going to die someday as is everyone else, and in most death cases, it's natural causes that takes the deceased (that or heart problems... or some sort of cancer) and hardly ever from the things they warn you about.

I'll take my chances with video games just as I will take my chances with cell phones and cheeseburgers. Live and let live.

kiwi_2005 08-19-08 03:36 AM

Quote:

Originally Posted by SUBMAN1
When I was growing up, games were a waste of a persons mind!

-S


Quote:

Psychologists give gaming the thumbs up

By James Sherwood [More by this author]
18th August 2008 13:47 GMT

A trio of psychology reports examining the benefits of videogames have unanimously concluded that some titles can have positive effects on their players.

The research, which was released yesterday at the Annual Convention of the American Psychological Association in Boston, Massachusetts, found that people of all ages and from all walks can benefit from certain types of videogames, such as brain training and educational games.

For example, one research paper conducted by psychologists Fran Blumberg and Sabrina Ismailer from Fordham University, New York measured the ability of 122 fifth-, sixth- and seventh-grade US school children to problem solve while playing a videogame.

The kids had to think aloud for 20 minutes, while playing the title, and researchers assessed their problem-solving ability by examining the types of “cognitive, goal-oriented, game-oriented, emotional and contextual statements” the young gamers made.

“Younger children may show a greater need for focusing on small aspects of a given problem than older children, even in a leisure-based situation such as playing video games," concluded Blumberg.

A separate study, conducted by psychologists Douglas Gentile and William Stone from Iowa State University, found that a videogame requiring spatial skills and hand dexterity used to train surgeons resulted in keyhole surgery being performed “significantly faster” in testing sessions.

“Games are not ‘good’ or ‘bad’ but are powerful educational tools and have many effects we might not have expected they could,” summarised Gentile.

A third study, based on nearly 2000 World of Warcraft players, found that 86 per cent shared their game knowledge, in discussion posts, with other gamers. Roughly 50 per cent also used “systematic and evaluative processes” based on scientific reasoning to overcome in-game problems.

Not all videogames have a positive effect though. Grand Theft Auto has already been claimed to have inspired one group of teenagers to lob Molotov cocktails at cars in their local neighbourhood. And a Thai teen recently admitted to stealing a taxi because he wanted to see if it was as easy to do as it is in the game.
http://www.reghardware.co.uk/2008/08...up_videogames/

:rock:

Quote:

A third study, based on nearly 2000 World of Warcraft players, found that 86 per cent shared their game knowledge, in discussion posts, with other gamers. Roughly 50 per cent also used “systematic and evaluative processes” based on scientific reasoning to overcome in-game problems.
Ive met players in wow that will chat with you for hours happy to explain the game to newbies like myself one time. When i raid with my Guild we go to great lengths in setting up a stragedy plan for the next raid - ie what traps i lay, which boss we taking out, so and so will be protecting the healers tonight, who's tanking etc., Many times after some very serious planning we will head into the raid only to be wiped out within the first 10min:rotfl:But its still fun.


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