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Greenlamp Mod For 1.5?
I finally got 1.5 gold and it is excellent..but I found it a bit annoying the way they did the "lamps". ...combo blue and yellow and you still can't tell easily at a glance which are activated.
Was a Greenlamp style mod for 1.5 ever released?...I'm betting not since search was negatory. Guess I'll have to get used to checking those heads-up display boxes to keep track of what is what onboard my boat....memory not being what it was years and years ago. :nope: |
yes there is a green lamp for 1.5
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there is a mod to customize buttons and colors to your liking, i will try to find it for you
this is the green lamp mod for v1.5: http://www.subsim.com/radioroom/showthread.php?t=131878 EDIT: i cant find the one i was looking for, there was a mod tool to customize the button layout and colors but i cant find it anywhere. maybe someone else remembers it and might know where to find it. it would be a shame if it was lost. |
I installed and enabled a green lamp mod but , I think is not working in my game
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Jimi Madrid's Menumaker is at http://www.subsim.com/radioroom/showthread.php?t=131625
If you ever need to find a mod, check mobius22's mod list (it's stickied at the top of the forum):up: |
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i looked all over for it so i could link it here and for mobius22 to put on his list |
Green lamp for TMO
Is there a green lamp mod that covers TMO?
I enjoyed this mod with plain 1.5, but if you install it on top of TMO, you lose some of TMO's button designation lettering/symbology. The buttons still function correctly, but the designations are gone. |
If you use JimiMadrid's menu maker you can use the ...\Data\Menu\cfg\OrdersBar.cfg file from TMO as the starting point for your orders bar and keep the button assignments, but change the button types. I believe Jimi has instructions on how to do this with the mod, but I'm not positive off the top of my head.
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DT, Thanks, I will check it out.
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Me too. :-? I liked that mod and the way you could tell at a glance just what the situation was for each department. I guess now it will be best just to get used to the onscreen displays for what is activated or not...though they leave much to be desired....for example is the gun crew set "fire at will" or not??? Nothing like alerting a potential target to your presence with unintentional gunfire at long range is there? :roll: I'll check out the mod these fellas are talking about too..maybe there is some relief there. |
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Many thanks for the link to the button configuration mod. It works great and I can now tell who is doing what at each station at a quick glance. :up:
That is a really great mod...I just can't beleive I never heard of it..:nope: |
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