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-   -   iceberg sound mod? (https://www.subsim.com/radioroom/showthread.php?t=140549)

GoldenRivet 08-09-08 12:37 AM

iceberg sound mod?
 
is it possible to mod the ice bergs so that on hydrophones they make a sound like ice cracking or creaking like this...

http://www.sounddogs.com/previews/22...UNDDOGS_IC.mp3

would be interesting

Reece 08-09-08 02:01 AM

Would be a good idea if I found em!!:lol: If it sounds like a merchant with Hydraphone, then what does the crew say when they are sighted?:doh: If the crew can see them as Icebergs then I don't see why the sound can't hear them as icebergs!:-?

nirwana 08-09-08 03:42 AM

It looks like the hydroguy lives in its own world and gives a damned what the watch is seeing. Last night with 15m/s waves he gave me a warship contactmsg inspite the WA reportet a merchant and the ID of it. Only after the target slowed down due to a critical hit the hydro nucklehead corrected his contact.

PS: is it possible to demote crewmembers for poor performance ? :stare:

Reece 08-09-08 06:17 AM

Yes I've had that happen to me, crew says ship spotted, I take a look and it's a damn destroyer, "Alarm".:lol: I must mention this, got confronted in heavy fog twice by destroyers during the same patrol, sustained damage each time but got through, doesn't half scare the crap out of ya when you do an external view and the DD is right on top of you, the second time it hit the aft section, and I rolled some, but as I said got through it!!:yep:

Jimbuna 08-09-08 07:12 AM

Quote:

Originally Posted by nirwana
It looks like the hydroguy lives in its own world and gives a damned what the watch is seeing. Last night with 15m/s waves he gave me a warship contactmsg inspite the WA reportet a merchant and the ID of it. Only after the target slowed down due to a critical hit the hydro nucklehead corrected his contact.

PS: is it possible to demote crewmembers for poor performance ? :stare:

Just use the 'dismiss' option when in port and select a replacement from the Barracks.

nirwana 08-10-08 05:08 AM

I found a better way to punish him. I put him on the flak when a plane is spotted staying surfaced.:smug:

SquareSteelBar 08-10-08 07:05 AM

Quote:

Originally Posted by nirwana
I found a better way to punish him. I put him on the flak when a plane is spotted staying surfaced.:smug:

That sounds like Cpt. Bligh is speaking...;)

Von Manteuffel 08-10-08 07:59 AM

There isn't a sound file for icebergs, either "real" or through the hydrophones. I think they must be modded from a vessel of some kind and have kept that ship's basic "identity."

If someone can point me to the right file(s) I'll be happy to provide the sounds. Icebergs are almost "organic. They creak and groan as the melting and the movement constantly changes the interior structure and stress patterns.

Reece 08-10-08 08:41 AM

I would say the dats (just a guess) in the data\Sea\Iceberg folders, there are a few, then again it could be a Library folder, Rubini would probably know.:yep:

rifleman13 08-10-08 09:02 AM

Here I found these two audio files at this site:

Cracking sounds of ice
Humming of an iceberg scraping the seafloor

According to the captions of the files, they used hydrophones to record these sounds!


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