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-   -   [REL]KMS Hipper (https://www.subsim.com/radioroom/showthread.php?t=140510)

yamato1 08-08-08 07:11 AM

[REL]KMS Hipper
 
http://hosted.filefront.com/yamato1/

The new Beauty:

http://www.upload-image.org/img/826f...11515b32/1.JPG

http://www.upload-image.org/img/65d2...51f09ee6/2.JPG

linerkiller 08-08-08 07:44 AM

very impressive as usual Yamato1...i hope to drive very soon all these monsters also on the North Atlantic:up:

yamato1 08-08-08 07:51 AM

Quote:

Originally Posted by linerkiller
very impressive as usual Yamato1...i hope to drive very soon all these monsters also on the North Atlantic:up:

;)

But how can we add this to mod (like North Atlantic.......)

Yossarian1943 08-22-08 07:08 PM

Hi, i really enjoy this awesome mod:up: . But iīve got a little Problem: Behind the Admiralīs Bridge are two sailors/watchman "flying" in the air:o . Is it possible to remove or delete them?:hmm:

yamato1 08-23-08 03:19 AM

Quote:

Originally Posted by Yossarian1943
Hi, i really enjoy this awesome mod:up: . But iīve got a little Problem: Behind the Admiralīs Bridge are two sailors/watchman "flying" in the air:o . Is it possible to remove or delete them?:hmm:

I know that.:D

Yossarian1943 08-23-08 10:47 AM

Quote:

Originally Posted by yamato1
Quote:

Originally Posted by Yossarian1943
Hi, i really enjoy this awesome mod:up: . But iīve got a little Problem: Behind the Admiralīs Bridge are two sailors/watchman "flying" in the air:o . Is it possible to remove or delete them?:hmm:

I know that.:D

But you have no idea or solution?:)

ivank 08-23-08 11:04 AM

after I release my next german ship the type 34A destroyer. im going to redo all his ships in terms of crew bridge placement

Yossarian1943 08-23-08 11:08 AM

Quote:

Originally Posted by ivank
after I release my next german ship the type 34A destroyer. im going to redo all his ships in terms of crew bridge placement


That sounds good, many thanks for your help.:up: :rock:

ivank 08-23-08 12:18 PM

no problem

ivank 09-15-08 08:09 PM

Loving the ship(s) yamato1! But I ran into 2 problems! For one when I use it with PE4 there is no engine sound! and my sad story!:nope::cry: I was sailing at 26knts to the re-supply ships in the Atlantic ocean(as a test, see Kriegsmarine mod) having sunk 56,871 tons of allied shipping I was super-happy(not only is my mod slowly working, but I was doing great!) and I decided to use TC(here comes the killer) after 5 mins i noticed that the ship was moving on the map:x. so i went to external view to see what was up! and to my dismay the engines just stopped!!!:nope::down::cry: I check the damage page and it read: 2%, and i had ~30% fuel left!!!! what happend!!! I had to restart my perfect campaign!!!:damn::damn::nope::nope::cry::cry::down :

Karle94 09-06-09 03:25 AM

Yamato1 can you reupload the Hipper?

Admiral Von Gerlach 09-20-09 12:01 PM

Danke for him. Also he is missing, just get the Bismark now for this upload, can you please re load?

:)

Salute

rada660 06-05-10 06:20 PM

no more CA now, still only bismarck :C

rada660 06-09-10 05:02 PM

yay that great to hear, hope its will be for soon ^^:yeah::up::rock:

IceMike 11-13-12 03:17 PM

Aye, a re upload would be great


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