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-   -   Propeller Particle Effects? (https://www.subsim.com/radioroom/showthread.php?t=140302)

Demonizer 08-04-08 05:41 PM

Propeller Particle Effects?
 
Hello guys for first posty and all, but anyway been messing about with SH4 adding new effects so far ive done bow splash and wake for my subs but one thing i can not find to change is the propeller effects, i would like them to be like the torpedo effect just slightly larger and with a longer lifespan. But i cant find the data where the settings are for the propellers. :-?

I checked in the particle.dat and found the propeller wake but after thinking this was it and edited it using the torpedo effect as a base, saved it out and checked ingame and the effects were un-effected as in they were still default. Even deleting the propeller wake from the .dat file didnt do anything so i dont think their using that one for the particle effect. Ive sorta hit a wall on this one and could do with some help. Btw ive checked my mods folder and i dont think theres another particle.dat taking over.....

Cheers

Demon

skwasjer 08-04-08 05:58 PM

The propeller wake particle generator is the wake above the water, not the bubbles (under water).

Check out the @helix_bubbles particle generator. I think this is what you are looking for. :up:

Demonizer 08-05-08 12:35 PM

thanks skwasjer, ive been playing with the settings for a couple of hours now and made some intresting effects for the propeller, heres my screens for what ive done so far.

BOW WAKE SPLASH

http://img354.imageshack.us/img354/10/bowakera1.jpg



PROPELLER CAVITATION EFFECT

http://img111.imageshack.us/img111/6...effectsap3.jpg

One problem tho with the propeller effects, the texture which im using for the cavitation effect is also used by anther effect which is causing some problems.. :(

DrBeast 08-05-08 01:30 PM

Wow, that looks AMAZING! Hope you can solve the problems and release this! :up:

Orion2012 08-05-08 05:14 PM

The Bow Wake looks amazing!

vickers03 08-05-08 05:59 PM

Quote:

Originally Posted by Demonizer
One problem tho with the propeller effects, the texture which im using for the cavitation effect is also used by anther effect which is causing some problems..

looks great!!
the textures for the effects are defined in the particle generator (BitmapParticles)
which are listed in the materials.dat. you can easily add new textures
there..

kriller2 08-05-08 07:14 PM

The bow wake looks very good :up:

ReallyDedPoet 08-05-08 07:31 PM

Yeah, ditto on the bow wake, looks great :yep::up: Welcome to SUBSIM by the way.


RDP

AOTD_MadMax 08-06-08 03:38 AM

Wow, thats an fantastic bow-wake !

Cant wait to get it !
Great work.

Greets

Maddy

gimpy117 08-06-08 12:27 PM

looks good is there any effect on fps??

Reise 08-06-08 01:44 PM

Very nice Bow wave
Look good :up:

EgoApocalypse 08-06-08 04:02 PM

Sweet.

Will-Rommel 08-06-08 07:04 PM

I've been looking for these improvements for a looong time! Good job mate!:rock:

Demonizer 08-07-08 12:26 PM

Little Update:

What ive done so far is insted of using a 2d texture for the propeller cavitation, ive managed to make the particle spin alround with the propeller and make a sorta neat effect. Im just trying to make it emit a bit more realistic as it emits in a sorta coneish way starting from the centre of the propeller. Im trying to make it emit from outside of the propeller and keep the spinning motion.

gimpy117 08-08-08 11:29 PM

bump and what is the FPS effect?


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