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-   -   Need help with Bridge camera view (https://www.subsim.com/radioroom/showthread.php?t=138673)

keltos01 06-27-08 04:43 PM

Need help with Bridge camera view
 
another problem with my Class T mod :
the Bridge view is in front of the tower on deck and not in the tub. I don't know how to change it:nope:
Mikhayl, Xantro, Peabody or anyone can you help ?
I uploaded the lastest version of my mod on FF :

http://files.filefront.com/v19+Hr+MS.../fileinfo.html

peabody 06-27-08 04:47 PM

Quote:

Originally Posted by keltos01
another problem with my Class T mod :
the Bridge view is in front of the tower on deck and not in the tub. I don't know how to change it:nope:
Mikhayl, Xantro, Peabody or anyone can you help ?
I uploaded the lastest version of my mod on FF :

http://files.filefront.com/v19+Hr+MS.../fileinfo.html

Go to the .dat file and move the "Dummy Deck Watch" (I think) Remember I am more of a beginner than you, so I could be wrong. Edit: He's in the conning .dat

Peabody

Ducimus 06-27-08 04:54 PM

There are two ways to change camera location that im aware of.

First method is to change the "X,Y grid" location of the "anchor node " (for want of a better term) that the camera view in the camera.dat file is anchoring itself too. This node is located in the object the view is associated with. (conning tower in this case)

The second method is to ignore the first method and change the "X,Y, Grid" location of the camera view itself.


For example, in the first method, if i want a the bridge view on *just this one submarine* to be at a specific locaton, ill change the "anchor node" for just this one conning tower. The bennfit is that it doesnt matter what camera.dat file the end user uses, as long as the camerea.dat isn't using the above mentioned "second mothod", the view ill still be right were i wanted it.

Conversely a "quick and dirty" method to universally changing the location on ALL objects is toe change the node location in the camera.dat file itself. The cons are, a "unversal repositioning" isn't always the best given variences in interiors or conning towers, and if the user uses another camera.dat, all your changes are lost.


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