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[REL] Historical Prop Rotation Mod -Updated for TMO163
Historical Prop Rotation Mod v1.1
Updated 1/23/09: Updated for TMO 1.6.3 SH4 suffers from 2 bugs regarding propellers: 1) The propellers for all US subs spin backwards. 2) Also, on many models the blades face the wrong direction in relation to the props rotation. Until now there have only been "bandaids" that corrected the blade direction, but the rotation remained wrong. Thanks to skwasjer we can now have a true and complete fix. This mod does the following: - Adds a new 4 bladed prop model to the Gato and Balao classes as per historical accuracy. - Corrects propeller rotation for all US subs. - Corrects blade orientation in relation to rotation for all US subs. Additional changes specific to Trigger Maru: - Removed all (huge!) prop textures that resided inside the .dat file from old prop mod. New textures now reside outside .dat file. - Tench class also received new 4 bladed prop model. - All other classes returned to their original 3 bladed models as per historical accuracy. - Also corrected props on AI Fleetboat. http://img395.imageshack.us/img395/8...rendmw5.th.jpg http://img395.imageshack.us/img395/6...pextag8.th.jpg Credits - skwasjer for solving the rotation issue and the most excellent S3D editor. __________________________________________________ ________________ Downloads Note: This mod has only been tested on the default 1.5 version and TMO 1.6.3. Can't help you if you are using other versions. Vanilla 1.5 Version: http://www.mediafire.com/?yt40wpxxmfx *NEW* TMO 1.6.3 version: http://www.mediafire.com/download.php?yyjzxnqybjz Enjoy! |
AWESOME!!! they spin the right way and look just as good as the original models....
I'll download right away!!:rock: |
Will there be a version for 1.4?
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Fantastic work!
Thank You! Frank |
Sweetness! Thanks for doing the tedious work! :ping:
The props look very good btw... |
Working fine for me and nice new prop. Thanks :up:
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Excellent :rock:
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thank you, and thank you very much for keeping it a simple prop mod without lumping in other changes not related to the prop fix. simple stand alones are the best way to do fixes IMHO.
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WOW! FANTASTIC! stunning modeling work!!!!
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Very nice! Mind if we add this to RFB?
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Nice work! Thanks :up:
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You read my mind Luke:yep: I was gonna ask if a RFB version was in the works. |
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wasn't it done before...?? http://www.subsim.com/radioroom/show...ghlight=bladed
You, pirate! lol :arrgh!: Nice work by the way! with the addition of the importing feature on S3D, you can make far better 3d models and textures now. Looks certainly good Keep up the good work :up: |
TMO 152 compatible version in the works!! Yes!!!
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