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Real-time water rendering
Someone has experience with real-time more water rendering.
Last an employment in SH3 possible??? http://graphics.cs.lth.se/theses/projects/projgrid/ :hmm: |
Yep, Once I did a cpp-directx experiment. But it was pretty difficult. Studied the physics and applied some. What would you like to do with it in SH3? Decompile it and recode the sea behavior?
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Decompile ?
You can disassemble it to get Assembler code, but you won't get the original C/C++/whatever source code from the binary files. |
Looks like someone with experiance would have to start from scratch?:hmm: Maybe a team of guys could pull it off.;)
Who ever does it I wish them the best that would be an awesome mod.:up: |
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