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DEAD CALM for more than three weeks. Help needed.
Its a good thing that this sim isnt the "Age of Sail" because I would be dead in the water for my entire patrol. The weather has been stuck on 0 kt wind and dead calm seas for more than three weeks. Anyone have any ideas? Here is my mod list...
REL_TriggerMaru_Overhaul_15B RSRDC_TMOv15_V371 RSRDC_V371_Patch7 #1 PE3 Install #2d PE3 Special Effects For TMO #3b PE3 submarine bubbles and caustics and roll pitch for TM #4 PE3 Ship_debris_SH4_with bodies #5 PE3 real reflections for harbour and objects #6 PE3 patch for TM ROW Sound Effect v_9 PE3 Install less floater NSM4 classic NSM4 Realistic Torpedo Malfunctions #2b PE3 Special effects Zones for NSM4 Classic . |
Are you running at very high time compression levels? I used to run at 8192x TC. I have found that I can run 4096x TC and the weather changes quite frequently.
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I have had the opposite happen too--15 meter/sec winds and storminess for 2 - 3 weeks.
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Well yeah I have been running at x8192. Since I have no cribbage board I need something to get me across the Pacific. :yep:
So it seems we have the same weather bug in SHIV as we did in SHIII. However I remember from my SHIII days that the GWX team found a fix for that. Does anyone know if the same fix would work with SHIV? . |
Personally, i think its related to time compression. Most i use is 4080, (cause i lag a bit too much at anything beyond 5XXX TC), and i've never had weather stuck on me for 3 weeks like that.
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Bummer. I was soooo happy when I found out that in SHIV you could go over 4080 since you couldnt in SHIII. I guess the devs bit off more than they could chew at 8192.
However check this thread. I wonder if this would work in SHIV? http://www.subsim.com/radioroom/show...realweatherfix Does anyone have any experience with RealWeatherFix.exe? . |
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I read in the NSM topic that it's compatible with 1.4 ONLY and NOT with 1.5 Did I missed something here? |
Go ahead and install NSM. It works fine with v1.5 as long as you do not play the U-Boat missions. I am an American skipper at heart and I did my time in the Kreigsmarine back in the SHIII days.
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ps: The only difference between the LIGHT and the Classic version is that the LIGHT version has increased Sinkrates by 30 %. (That's what I read here http://www.subsim.com/radioroom/showthread.php?t=120269) What does Sinkrates mean? Edit: Feeling like a complete Novice now. :oops: I thought it was Sin-Krates instead of Sink Rates :lol: So the ships will sink 30% faster? I'm dying for a cup of coffey (it's 08:52) |
Had the same thing playing OM. Had flat calm seas and clear skies all the way across the Atlantic. And this is in January mind you. I don't think so!:nope: As far as TC goes, believe it or not I only use 128x TC:huh: Yea I know it takes forever to transit the Pacific, but I do it for a more realistic feel for the time it took the real boats. So I'm not so sure if high TC is a cause.
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