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[REL-UBM] Playable USS Fletcher Destroyer
Excited by the playable surface conversions of Xantro and Mikhayl, I set about attempting a conversion to see how easy or difficult the process was. The aim was to then create a “mugs guide” based on my experiences to make the techniques as accessible as possible to as large a number of people as possible. For my learning curve I chose USS Brooklyn and (later) USS Fletcher.
I need to point out that prior to the start I was unfamiliar with both the S3D editor and the workings of SH4 in general ( which I have never really played ). Currently ( at 2+ weeks) I’m increasingly running into problems which are taking me too long to sort out, so I’m hopefully going to speed up the process by releasing this early beta. My hope is that others will look at it and suggest where changes/corrections can be made. I can then incorporate this extra knowledge into the “mug’s guide” To be fair it’s difficult to say exactly when these conversions are “complete”. Even the conversions of Xantro and Mikhayl ( and later Rene) go only so far. In a sense they are all “beta”. Personally I believe these playables are a whole new ball game for SH4. However I also believe they will never be the complete item. There are, IMHO, too many problems and limitations to ultimately make this the complete“ New DC2” or the “New Whatever” . However , they are a lot of fun, and I believe that with further determined and ingenious modding, they could offer a reasonable surface experience for certain types of operation. Their potential will perhaps be best realized in multiplay. So here it is for what it is worth – a playable Fletcher . UPDATED TO 1.1 / 21 May 08 DOWNLOAD V 1.1 FROM http://www.mediafire.com/?3xdmcyxmcjz Fixed Smoke and "floating WO" From the README Quote:
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Nice and Congrats:up:
ps. Love the Legal:rotfl: |
downloading :)
thx for your work ;) |
any screenshots?
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http://i306.photobucket.com/albums/n...etcherFull.jpg
Main gun position http://i306.photobucket.com/albums/n...tcherGun-2.jpg http://i306.photobucket.com/albums/n...herGun02-1.jpg AA gun position http://i306.photobucket.com/albums/n...etcherAA-1.jpg Bridge position http://i306.photobucket.com/albums/n...erBridge-2.jpg |
we need a WWI battleship mod...
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Looks Good! You could take some stuff from the Pocket BB thread and see if you cant modify it for your use. So far we have a ship that has a better damage model than a stock sub but some of the armor plating values would be in the wrong place becaues of the geometry of the ships. But it's a start. Also the flags and what not should also be in the PBB mod. I would be more intrested in a Iowa or any US BB though :) Simply outa the fun factor :) |
Hello !
I have a Question. You say its a Fletcher Destroyer but the Folder Name is USS Clemson and I found this in the Roster Cfg : DisplayName=USS Fletcher ; DD-186 Clemson. I dont understand that, Regards Rolf |
probably he start working on Clemenson file right?
how can I increase the number of AP shells? |
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Worth the investment of modding energy ? .... I guess if you're a genuine surface freak the answer is yes, but will it attract enough of the middle ground folk ? Quote:
Iron Seas Thread http://www.subsim.com/radioroom/forumdisplay.php?f=226 Website www.Ironseas.co.uk ...... but total posts of 325 in 8 months tells its own story. SH4 has lovely graphics and it has the "brand" so even an indifferent representation of Fletcher on SH4 will attract more interest and excitement than a fully functioning realistically rendered WW1 battleship in the old DC. Quote:
All of these playables are based around something else. Mikhayl's Clemson was based on the Gato and what I have done is taken his Clemson and used it as a template (to save debugging time). They are only labels. They could all be renamed but it wouldn't make it any more of a Fletcher than it is. What's important is the ship parameters which have been transfered ( albeit not perfectly). If you use the very fine Graf Spee it is still actually behaving in some ways like a sub ( AI ships think it's a sub for instance) because that's what it's based on Quote:
All these playables are about finding the way forward with new modding ideas. Quote:
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Nice work horsa :yep::up:
RDP |
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LOL
Sorry Francesco. I was talking complete rubbish. :oops: I was thinking of the player operated gun ( which wasn't in there either !!) There's begginers for you ..... :D |
Hello Again !
This is a powerful Boat with his 5 Guns. I like it. But I have no Engine Sound and this Guy is up in the Air... [http://thumbnails7.imagebam.com/658/dfef8f6572257.gif Regards Rolf |
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