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how to control colour of unit of allies or axis
how to control colour of unit of allies or axis? red and blue !
in MAP, look pic http://bbsimg.ali213.net/attachments...QYMuwhS0iA.jpg |
Are you asking for a coloured contact mod or showing what you have created :hmm:
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I dont get him. Does he want to make Allied units to become friendly or just color for confusing himself even more
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Far out!:huh:
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how to control colour of unit of allies or axis
Hi Kys2000,
Are you trying to find a mod to bring back the colours of contacts on your map? Green = Neutral Red = Allies Blue = Friendly ships Not the GWX version where everything is black? If my understanding is correct, I had the same problem and the answer is in a thread I posted some time ago. http://www.subsim.com/radioroom/images/icons/icon1.gif Difficulty in finding some mods There is a bit of reading here but it may help.:yep: Rgds K Gunz |
Yes, he wants the details on how to change the colors.
What files need fixed for colors to appears. This is not my area so I really don't know what needs edited or changed. |
Coloured units
if you want to put the colour back into your contacts this is the mod to do that i dont remember who made it but this is the link..
http://files.filefront.com/GWX+Conta.../fileinfo.html |
Anyone know what was changed on the xxx_shp.tga files?
Cause that package does not contain all replacements in 2.0 and 2.1 And has a few not needed. Which will cause a new folder to be created. :hmm: As all folders are read at loading, this is needless overhead. :doh: |
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However, as you have correctly pointed out there have been new units added since and not all have been included. Therefore those ship icons appear black in colour on the nav map and attack screen. |
Coloured Contacts
then all i can say is Thankyou Jimbuna i use this mod myself and i am thankfull to be able to do so no matter if some of the contacts are black ....have not seen one yet though....
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As Privateer has already correctly pointed out there has been additional ships scripted into the game since the mod evolved, so they will show up as black icons. http://img120.imageshack.us/img120/9...humbsuprw5.gif |
I don't want to state the bleeding obvious here (and I maybe wrong cos it's been a long time) but Stock SH3 had 3 types of Contact marker. 1 x Friendly, 1 x Neutral & 1 x Enemy (for Large, Medium, Small & Individual) contacts. So the correct TGA files are already there. I can't remember if they are in the Textures or Misc folder but for these types of contacts, you should only need to replace these in your current install. Remember, the game knows which vessel is Friend, Foe or Neutral and when.;)
The only problem comes at higher zoom levels where you can actually see the outline of the ship (i.e xxx_shp.tga). If you want these to be replaced with colour coded icons, you need to individually replace each TGA in each ship folder. Personally, a good balance would be coloured map contacts with grey ship icons. The Alpha channels in these TGA's should not govern the colour as SH3 only uses this channel as transparency. |
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Bob |
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