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-   -   [REL] GWX 2.1 Mission Orders (https://www.subsim.com/radioroom/showthread.php?t=136095)

Wreford-Brown 04-30-08 10:39 PM

[REL] GWX 2.1 Mission Orders
 
Do you want to receive radio orders to take part in the historical missions in GWX?
GWX 2.1 Mission Orders will place you in the middle of the action.

From the Readme:

The ideas behind this mod are threefold:
1. It should allow Kaleuns in the vicinity of historical events to get close enough to scripted convoys or task forces to interdict them, and encourages contact reports to be sent to allow the Luftwaffe to assist you in the battle.
2. It is designed to allow you to feel more a part of World War Two rather than being a bit player who is only out to sink ships where they can find them.
3. It should allow you to get more of a feel for what is happening elsewhere on the globe. If you're cruising in the Caribbean, you'll know if something is going on in the Mediterranean and vice versa.

47 operations that are scripted into the GWX campaign are supported by this mod which is available in English, French and German.

The translation team:
Barbac - translated the French version of GWX 2.1 Mission Orders. Sans Barbac ce mod ne serait pas possible en francais. Merci Beaucoup, Barbac.
Rango - translated the German version. Ohne Rango diesen mod wäre nicht möglich auf Deutsch. Vielen dank, Rango.

If you like this mod or have any comments please let me know. Feedback, whether positive or negative, is always welcome.

Download at:
http://hosted.filefront.com/WrefordBrown/

German website:
http://forums-de.ubi.com/eve/forums/...2/m/6591069356

If you'd like to be warned about upcoming missions in your loading screen, check out the GWX 2.1 Warning Order mod.

bigboywooly 04-30-08 10:49 PM

Very nice
:up:
D|L now

danlisa 05-01-08 03:04 AM

Good stuff.

:up::up:

Catfish 05-01-08 03:53 AM

Hello,
wow it is done - i asked only 3 days ago if there was something like that :rock:
Thanks for this work - how did you do it ? Read all history books about naval warfare ? ;) I take it some happenings are scripted in SH3, together with spawning ships at the appropriate date ?
Thanks and greetings,
Catfish

Rango 05-01-08 07:40 AM

Wreford-Brown, thanks for your hard work to realize your mod.:up:

mengle 05-01-08 08:30 AM

amazing, thank you , im going to play a lot more:rock:

dcb 05-01-08 10:54 AM

Great work, W-B. Thanks alot:up:

P-B 05-01-08 11:13 AM

This sounds cool d/l now, cheers

Murr44 05-01-08 11:15 AM

This is a very nice addition to GWX.:up: Thank you very much.:)

Jimbuna 05-01-08 11:36 AM

Nice one http://www.psionguild.org/forums/ima...s/thumbsup.gif

Ivan Putski 05-01-08 11:48 AM

A very nice addition, thank you WB. Puts:up:

Wreford-Brown 05-01-08 12:33 PM

Quote:

Originally Posted by Catfish
Hello,
wow it is done - i asked only 3 days ago if there was something like that :rock:
Thanks for this work - how did you do it ? Read all history books about naval warfare ? ;) I take it some happenings are scripted in SH3, together with spawning ships at the appropriate date ?
Thanks and greetings,
Catfish

The hard work really belonged to the GWX team - they scripted all the events then wrote the excellent GWX 2.1 manual. All I did was extract the info from the manual (which is a WW2 naval history lesson in itself!) and create the mod.

Wreford-Brown 05-01-08 02:57 PM

Minor changes to the French and German language versions:

French:
Bonne chance et bonne chasser changed to Bonne chance et bonne chasse (my typo)

German:
Rango's v1.0 translation included as 'Rango's GWX 2.1 messages_ge' The correct version was included in the body of the mod so only change was at the Readme stage - you will receive the correct messages through the mod.

These changes have been uploaded to FF and there are no changes to the English language version of the mod.

melnibonian 05-01-08 03:03 PM

That's really nice. I can't wait to see it in action :up:

TarJak 05-01-08 08:32 PM

Sweet DL now:up:


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