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-   -   Submarine's swing (https://www.subsim.com/radioroom/showthread.php?t=135940)

W_clear 04-28-08 04:38 AM

Submarine's swing
 
I think the reality of the submarine swing, it should be like this animated image
when i adjustment the wave of 15 meters wind speed.Not too big waves in the circumstances, the submarines have to make big ups and downs from top to bottom, and the spray splashing, and a splashing sound,It is very difficult. But I completed.:-?

http://i32.tinypic.com/jzwf2q.jpg


THE_MASK 04-28-08 06:03 AM

Great work . Does this make small craft have damage from waves ?

W_clear 04-28-08 07:33 AM

Quote:

Originally Posted by sober
Great work . Does this make small craft have damage from waves ?

No, it doesn't.

mikehcl 04-28-08 07:45 AM

Quote:

Originally Posted by W_clear
I think the reality of the submarine swing, it should be like this animated image
when i adjustment the wave of 15 meters wind speed.Not too big waves in the circumstances, the submarines have to make big ups and downs from top to bottom, and the spray splashing, and a splashing sound,It is very difficult. But I completed.:-?

http://i32.tinypic.com/jzwf2q.jpg

much beautiful one

AOTD_MadMax 04-28-08 07:45 AM

That looks nice !

When did you release it ?

Greets

MadMax

kriller2 04-28-08 07:51 AM

Are you only working on the scene.dat with this? - you might want to take a look at the ROW roll pitch mod, where Dave edited the balast tanks of the submarines and the subs ballance to make it move more with the waves, but it seems you have it working ;)

W_clear 04-28-08 08:47 AM

Quote:

Originally Posted by kriller2
Are you only working on the scene.dat with this? - you might want to take a look at the ROW roll pitch mod, where Dave edited the balast tanks of the submarines and the subs ballance to make it move more with the waves, but it seems you have it working ;)

E4.4 haven't this. It is only my own needs.:smug:

AOTD_MadMax 04-28-08 09:05 AM

Quote:

Originally Posted by W_clear
Quote:

Originally Posted by kriller2
Are you only working on the scene.dat with this? - you might want to take a look at the ROW roll pitch mod, where Dave edited the balast tanks of the submarines and the subs ballance to make it move more with the waves, but it seems you have it working ;)

E4.4 haven't this. It is only my own needs.:smug:


Hmmm :hmm: so you wont release this ?

W_clear 04-28-08 09:40 AM

Quote:

Originally Posted by AOTD_MadMax
Quote:

Originally Posted by W_clear
Quote:

Originally Posted by kriller2
Are you only working on the scene.dat with this? - you might want to take a look at the ROW roll pitch mod, where Dave edited the balast tanks of the submarines and the subs ballance to make it move more with the waves, but it seems you have it working ;)

E4.4 haven't this. It is only my own needs.:smug:


Hmmm :hmm: so you wont release this ?

I am sorry. I would like to release it, but I do not want to undermine the rule here, although I think that is not appropriate, because I didn't have to use others Files .:hmm:

DeepIron 04-28-08 09:45 AM

It's a nice mod but historically, a sub in that kind of weather wouldn't be operating at the surface anyway. The pitching would have even the most seasoned veterans "gripping the rim" and hurling constantly. Not to mention the stresses imposed on the subs structure and the fact that it would be next to impossible to target anything.

Almost every account of heavy weather sub ops I've read had the sub going deep to quiet water and waiting it out. ;)

AOTD_MadMax 04-28-08 10:03 AM

Quote:

Originally Posted by DeepIron
It's a nice mod but historically, a sub in that kind of weather wouldn't be operating at the surface anyway. The pitching would have even the most seasoned veterans "gripping the rim" and hurling constantly. Not to mention the stresses imposed on the subs structure and the fact that it would be next to impossible to target anything.

Almost every account of heavy weather sub ops I've read had the sub going deep to quiet water and waiting it out. ;)


Hmmm but sometimes bad weather holds on until oxygene is over so what did the crew ?
Suizid by C02 or did they try to drive surfaced ?
:rotfl:

So that is historrically cause no sub in WW2 could dive for 1 week ore longer and every Sub including the snorkeld one must surface at this kind of weather when oxygene is empty and batterys are weak.

@ W_Clear

U can use other files if you ask for permission for using them.
After this you have to name the author in the credit-list.
Where is the problem ?

Greets

MadMax

DeepIron 04-28-08 10:21 AM

Quote:

Hmmm but sometimes bad weather holds on until oxygene is over so what did the crew ? Suizid by C02 or did they try to drive surfaced ?
Actually, they surfaced occasionally for radio traffic, check on the weather conditions or try to get a navigational fix. I don't recall a boat every staying down so long as to cause CO2 issues...

However, that being said, if surface conditions were still "mpossible" they simply went back down again...

kriller2 04-28-08 12:31 PM

Quote:

Originally Posted by W_clear
Quote:

Originally Posted by AOTD_MadMax
Quote:

Originally Posted by W_clear
Quote:

Originally Posted by kriller2
Are you only working on the scene.dat with this? - you might want to take a look at the ROW roll pitch mod, where Dave edited the balast tanks of the submarines and the subs ballance to make it move more with the waves, but it seems you have it working ;)

E4.4 haven't this. It is only my own needs.:smug:


Hmmm :hmm: so you wont release this ?

I am sorry. I would like to release it, but I do not want to undermine the rule here, although I think that is not appropriate, because I didn't have to use others Files .:hmm:

WClear Im not acusing you of using others work, but wan't to help you, because I know your skills, if you have improved on the submarines movement to make it more realistic, you should release it.

Will-Rommel 04-28-08 12:39 PM

Yeah i'm curious to give it a try and see how bad the sea can be!
Release it mate! :rock:

swdw 04-28-08 12:49 PM

Posat this as a test mod for people to try. Others can look at the files to see if there are any problems.

For the wave height in the animation, the boat seems to be pitching up and down too much. People that haven't been on submarines often think they pitch and roll much more than they actually did.


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