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[REL] GWX 2.1 bugfix
Here is a small fix mod to take care of some of the annoying little bugs that slipped through GWX 2.1
Fixed missing second Calais harbour showing on map Moved gun emplacements Calais Fixed bug VIIC\42 Radar destroyed on game entry Fixed 7th flotilla entry\exit dates from Koenigsberg causing opposing base change messages Fixed error in Ge menu where had Memel listed in line 765 instead of Koenigsberg Added Reeces sil fixes http://www.subsim.com/radioroom/showthread.php?t=135759 Adjusted draft of Schute_M2 to remove sinking ship bug Also included in the MODS folder is GWX_2.1_Location for Holtenau and Brunsbuettal locks This replaces the GWX_2.1_Locations folder shipped with the Holtenau\Brunsbuettal mod due to changes in the GWX locations file http://www.subsim.com/radioroom/showthread.php?t=135636 Credits -------- Reece for his superb _sil files Installation ------------ Rollback SH3commander if using ONLY enable when in port Current careers should be fine Permissions ------------ NOT to be used in any payware\commercial addon http://files.filefront.com/GWX+21+Mi.../fileinfo.html EDIT 27th April Also available in this mod http://files.filefront.com/AOTD+AA+S.../fileinfo.html Which also includes the AOTD_Max ships plus the Schleuse mod in one easy JSGME in file EDIT 2 OLC users see this post http://www.subsim.com/radioroom/show...4&postcount=43 |
Thank you for this quick bugfixing. Also for your S-Boot work. Great stuff mate!!:rock:
Kind regards:up: |
Thank you sir. :up:
Bloody nice of you, good show. :up: |
That was quick...no flies on you...even if you do smell :rotfl:
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good, thanks!
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Has anyone got it ?
If so share please....FF is down for the next couple of hours for maintenance so another site would be handy. |
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:roll: :rotfl: |
Wow, fast work, thank you sir. Puts:up:
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Very nice, thank you.
Greeting Rango |
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Thanks bigboy ;)
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Thanks for the fixes. Might be a stupid question:oops: but does this go in to the JSGME created Mods folder?
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Thanks.:) I figured as much. Just wanted to be sure...
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Many thanks!
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