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-   -   [REL] Kongo damage fix (https://www.subsim.com/radioroom/showthread.php?t=135764)

miner1436 04-25-08 02:52 AM

[REL] Kongo damage fix
 
This mod fixes the 3d damage that goes through the deck of the Kongo.

Before: (outlined in red)
http://img166.imageshack.us/img166/2...4537547tw0.jpg

After:
http://img404.imageshack.us/img404/8...5022284or5.jpg

Link#1:http://files.filefront.com/Kongo+dam.../fileinfo.html
Link#2:http://rapidshare.com/files/11023792...e_fix.rar.html

Thanks to skwasjer for his S3D.

DrBeast 04-25-08 09:32 AM

Heh...wow, nice find! I was using the Kongo extensively for target practice when I was testing the upcoming ROW PE Special Effects, and, for the life of me, I NEVER noticed that! :huh: Talk about seeing the tree and missing the forest! :oops:

fireship4 04-25-08 10:11 AM

I dont see what has been done from the pictures...

miner1436 04-25-08 08:17 PM

Quote:

Originally Posted by fireship4
I dont see what has been done from the pictures...

Shoot a torpedo at the Kongo with 3D damage enabled, look at the parts that I circled (damage going through the decks), then enable the mod and it will be normal damage staying below the decks.


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