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-   -   Ships won't sink GWX2 now 2.1??? (https://www.subsim.com/radioroom/showthread.php?t=135501)

Reece 04-21-08 02:02 AM

Ships won't sink GWX2 now 2.1???
 
Hi, in GWX2 I came across a Pelagic Trawler that sunk to half way point but no further, and didn't show as sunk:x so I reloaded GWX 1.03 till a patch was released, now with 2.1 the very first ship I came across in AN51 was stationary:
http://i66.photobucket.com/albums/h2...pwontsink2.jpg
After firing at it, it would only sink to this point with bow above water and no more:
http://i66.photobucket.com/albums/h2...pwontsink1.jpg
Could someone please tell me what gives, is it only me having these problems?:damn:

Edit: I am using a different zones.cfg, would this cause any problems?

msalama 04-21-08 04:14 AM

Sounds strange :o And even stranger if you take into account that in GWX 2.1 I've sunk a coastal tanker, a large merchant, a tramp steamer and an ore carrier so far, and they all went down without hiccups. The tanker was sunk in AN14 and the rest in AN26 IIRC - at work ATM so cannot verify...

So maybe it really is the zones.cfg then, aye :yep:

Reece 04-21-08 05:10 AM

Hopefully, the zones.cfg I was using (I think it was a GWX 1.03 file) was incorporated with a number of other mods mainly to do with menu items, was an oversight, and the same thing would have happened with my previous GWX 2.0, I have removed it now!:oops:

Jimbuna 04-21-08 06:04 AM

Quote:

Originally Posted by Reece
Hopefully, the zones.cfg I was using (I think it was a GWX 1.03 file) was incorporated with a number of other mods mainly to do with menu items, was an oversight, and the same thing would have happened with my previous GWX 2.0, I have removed it now!:oops:

More than likely Reece because the coal barge wasn't available in 1.03
You, me and everybody mix and match at our own riskhttp://img522.imageshack.us/img522/9708/piratebf4.gif


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