SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   SH4 Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=219)
-   -   Does this sea water look like the plastics? (https://www.subsim.com/radioroom/showthread.php?t=135178)

W_clear 04-16-08 03:43 AM

Does this sea water look like the plastics?
 
: Does this sea water look like the plastics?


http://i27.tinypic.com/2qbc3tw.jpg

http://www.0668.cc/showpic.asp?url=h...8295_42150.jpg
http://www.0668.cc/showpic.asp?url=h...8170_46735.jpg

http://www.0668.cc/showpic.asp?url=h...8295_30368.jpg

Fincuan 04-16-08 04:19 AM

That looks like ****, Ubi ruined my game, they better fix this or I'm going back to the more realistic water in SH3 :lol:

Nice pic btw, sometimes the SH4 water looks almost exactly like that. The Kilo looks great too :up:

fireship4 04-16-08 05:40 AM

makes you want to defect....

walrusbomb 04-16-08 06:07 AM

nope. it looks like a calm habor.

my point about plastic is that while flat as mirror is realistic and nice some of the time. if it means i have to see mirror while 30nm off Guam then i'd rather never see mirror at all. it completely breaks the immersion factor.

IMHO, no mirror is better than BAD mirror.

akdavis 04-16-08 09:26 AM

Yeah, that definitely looks like coastal/sheltered water. I assume this is not the open Pacific or Atlantic?

It is unfortunate that the sim does not have a way to define sheltered water separate from the open sea and transition between the two.

walrusbomb 04-16-08 09:46 AM

and while we're playing the "picture game" while discussing fluid dynamics and wind. Here is a picture from the Pacific. Shallow waters. Little to no wind (notice the spray of the wave is the exact shape of the barrel instead of being blown away in different directions). Notice the horizen is flat, but not plastic.

Notice the foreground, it's alive. But not choppy from wind. The sets pile into the reef (top of the frame) and break with or without wind. Look to the right and left of the breakers and you'll see waves rolling towards land. They're almost invisible due to low winds, but they're there. They came from afar... the moon assisting their journey.

1000 times to 1, this is the Pacific you'll see when the winds die out. It takes special conditions to make the Mirror w_clear seems so fond of...

http://www.sk8shop.ch/gfx/mood/Roxy981HD796.jpg

M. Sarsfield 04-16-08 09:48 AM

I was too focused on the surfer babes. :huh:

AVGWarhawk 04-16-08 10:08 AM

Quote:

Originally Posted by walrusbomb
nope. it looks like a calm habor.

my point about plastic is that while flat as mirror is realistic and nice some of the time. if it means i have to see mirror while 30nm off Guam then i'd rather never see mirror at all. it completely breaks the immersion factor.

IMHO, no mirror is better than BAD mirror.


Use Krillers PE2 mod if you do not care for the water rendering by W_clear. There are always alternatives. :know:

walrusbomb 04-16-08 10:48 AM

Quote:

Originally Posted by AVGWarhawk
Use Krillers PE2 mod if you do not care for the water rendering by W_clear. There are always alternatives. :know:

awe, AVGWarhawk, I thought you were above pointing out the obvious. Truth is, w_clear's water looks *the best* even with the minor drawback of occasional farmpond/plastic effect.

PE2.1 will have new water, we shall see...

peewee 04-16-08 11:44 AM

'Notice the foreground, it's alive. But not choppy from wind. The sets pile into the reef (top of the frame) and break with or without wind'


I didn't realise it was breaking wind that causes waves, though bathtime experiments comfirm this.........:rotfl: :rotfl: :rotfl: :rotfl: :rotfl: :rotfl: :rotfl: :rotfl: :rotfl:

McHibbins 04-16-08 01:24 PM

Quote:

Originally Posted by M. Sarsfield
I was too focused on the surfer babes. :huh:

Like I was :cool::lol:

Vorkapitan 04-16-08 02:38 PM

w_Clear,

Looks great to me.....very realistic.
If you had not mentioned it, I would have thought it was a real photo shot.

Keep up the good work.

AVGWarhawk 04-16-08 02:39 PM

Quote:

Originally Posted by walrusbomb
Quote:

Originally Posted by AVGWarhawk
Use Krillers PE2 mod if you do not care for the water rendering by W_clear. There are always alternatives. :know:

awe, AVGWarhawk, I thought you were above pointing out the obvious. Truth is, w_clear's water looks *the best* even with the minor drawback of occasional farmpond/plastic effect.

PE2.1 will have new water, we shall see...


Some of the other posts I read walrusbomb, you would understand why I point out the obvious. :rotfl:

Fincuan 04-16-08 02:58 PM

Quote:

Originally Posted by Vorkapitä

If you had not mentioned it, I would have thought it was a real photo shot.

Rofl :lol:

It IS a real photo. There's no Kilo of that quality for SH4

walrusbomb 04-17-08 07:41 AM

AVGWarhawk, LOL. so true. so true.

this all started when w_clear said he'd been out in an unnamed sea and saw MIRRORED/FARM POND surfaces. Having sailed every sea on this planet more than once, I simply called BS.

Besides, if I wasn't such a big fan of w_clear's Mod, I wouldn't be posting here at all. The first time I saw the farmpond *while* out to sea (EE4.2) I thought I was in the Eye of a Hurricane! Very scurry.


All times are GMT -5. The time now is 03:37 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.