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Does this sea water look like the plastics?
: Does this sea water look like the plastics?
http://i27.tinypic.com/2qbc3tw.jpg http://www.0668.cc/showpic.asp?url=h...8295_42150.jpg http://www.0668.cc/showpic.asp?url=h...8170_46735.jpg http://www.0668.cc/showpic.asp?url=h...8295_30368.jpg |
That looks like ****, Ubi ruined my game, they better fix this or I'm going back to the more realistic water in SH3 :lol:
Nice pic btw, sometimes the SH4 water looks almost exactly like that. The Kilo looks great too :up: |
makes you want to defect....
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nope. it looks like a calm habor.
my point about plastic is that while flat as mirror is realistic and nice some of the time. if it means i have to see mirror while 30nm off Guam then i'd rather never see mirror at all. it completely breaks the immersion factor. IMHO, no mirror is better than BAD mirror. |
Yeah, that definitely looks like coastal/sheltered water. I assume this is not the open Pacific or Atlantic?
It is unfortunate that the sim does not have a way to define sheltered water separate from the open sea and transition between the two. |
and while we're playing the "picture game" while discussing fluid dynamics and wind. Here is a picture from the Pacific. Shallow waters. Little to no wind (notice the spray of the wave is the exact shape of the barrel instead of being blown away in different directions). Notice the horizen is flat, but not plastic.
Notice the foreground, it's alive. But not choppy from wind. The sets pile into the reef (top of the frame) and break with or without wind. Look to the right and left of the breakers and you'll see waves rolling towards land. They're almost invisible due to low winds, but they're there. They came from afar... the moon assisting their journey. 1000 times to 1, this is the Pacific you'll see when the winds die out. It takes special conditions to make the Mirror w_clear seems so fond of... http://www.sk8shop.ch/gfx/mood/Roxy981HD796.jpg |
I was too focused on the surfer babes. :huh:
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Use Krillers PE2 mod if you do not care for the water rendering by W_clear. There are always alternatives. :know: |
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PE2.1 will have new water, we shall see... |
'Notice the foreground, it's alive. But not choppy from wind. The sets pile into the reef (top of the frame) and break with or without wind'
I didn't realise it was breaking wind that causes waves, though bathtime experiments comfirm this.........:rotfl: :rotfl: :rotfl: :rotfl: :rotfl: :rotfl: :rotfl: :rotfl: :rotfl: |
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w_Clear,
Looks great to me.....very realistic. If you had not mentioned it, I would have thought it was a real photo shot. Keep up the good work. |
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Some of the other posts I read walrusbomb, you would understand why I point out the obvious. :rotfl: |
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It IS a real photo. There's no Kilo of that quality for SH4 |
AVGWarhawk, LOL. so true. so true.
this all started when w_clear said he'd been out in an unnamed sea and saw MIRRORED/FARM POND surfaces. Having sailed every sea on this planet more than once, I simply called BS. Besides, if I wasn't such a big fan of w_clear's Mod, I wouldn't be posting here at all. The first time I saw the farmpond *while* out to sea (EE4.2) I thought I was in the Eye of a Hurricane! Very scurry. |
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