![]() |
Biggest differences between RFB and TMO?
Question for you folks who've played both, what are the major differences you've noticed between these two mods?
Right now I'm playing TMO with RSRD.........on 1.5. |
Right now the biggest difference is RFB is not ready to go with 1.5. Other than that, RFB leans towards the best you can get for realism. TMO is the best you can get for some realism and playability that is a bit more fun for those that do not care to have hard core realism as RFB is being set up as.
|
Good discussion on this from a few months ago...
http://www.subsim.com/radioroom/showthread.php?t=128775 |
Quote:
|
Quote:
|
Quote:
RFB for complete realism it says, and later on some comments about TM's difficulty being greater............. What would be the most noticeable gamplay differences? |
After i update TM, the ASW difficulty will be a marked difference im guessing. I spent 30 mins trying to evade 3 destroyers i had set up in a test mission in 1/42. I had to shut my system down cause i was running late for work. No time to complete that test run.
At any rate, RFB is about 100% historical accuracy. Im about 75% historical accuracy and 25% gameplay... gameplay leaning on increasing the challenge level a bit. While some items that are frustrating, (such as dud torpedos), are modded into the game, but aren't as aggressively pursued to 100% accuracy goal, but just shy of that. Thats really all there is to say. |
Ah but--what is realism?
If you ask a WWII sub sailor what realism was, their description will come much closer to Trigger Maru than RFB.
Quote:
Quote:
Quote:
In stock or RFB you just find a layer, set it on silent running under 3 knots and go to lunch. The real sub jockeys would laugh that we call that simulation. One more. Tell me if anything close to this happens in stock SH4 or RFB: Quote:
|
>>Here is a ferocity not even achieved by Trigger Maru
Ohhhh.. and to think i was acutally thinking about increasing the effects of thermal layers up a half a notch (took it down a full notch in current WIP). Now i think i wont. Maybe ill just let it ride, and if its too much, im sure folks will let me know in no uncertain terms. :rotfl: Edit: I can say this, that one test mission i ran, i put myself in a bad position, but it was to simulate the after effects of a convoy attack. I put one tin can in a position where i could detect me. Being at all stop without Silent running enabled, he heard me from about 3,000 yards and came barreling in. This signaled the other 2 tin cans i placed in a simulated convoy position. The first one came in two runs. After that, "Mr Minekaze" (:roll:) came in along the long axis of my sub and dropped a beauty that exploded right above the aft torpedo room. It did not take off H.I, but it did bust a bulkhead. I spent the next 20 minutes doing damage control, and was forced out of silent running to effect repairs and control flooding. Once i got the flooding under control, i stopped the pumps, knowing i was still stern heavy, and drifted down to my crush depth. I then had to restart the pumps.Point being, by being forced out of silent running, i dont think i was losing them anytime soon. Once i got the water out, i could tell i was in for a long game of cat and mouse, and had about 2 or 3 more close calls. The 3 kept circleing, either around me, or just behind me. Point being, i dont know if that test run was an accurate gauge of their effectiveness, but it sure did look like it was going to last awhile. Although the "ring" was starting to form behind me, which is an indicator that i was about to break free - however, im not sure on that either cause they were still dropping close astern. :hmm: guess we'll just have to see. |
Ducimus
Muahahahahahahahahahahha! I knew you had it in you!:arrgh!:
|
Rockin Robbins im not sure Dick O'Kane would agree. This is what he wrote in his first patrol report.
(J) ANTI-SUBMARINE MEASURES AND EVASION TACTICS Numerous escorts were encountered with every contact, but their patrolling was unsystematic and sooner or later left an opening for attack, generally on the flank. As it was possible to come unbelievably close on the quarter of an escort without being sighted, poor stern or quarter lookouts on their part is indicated. Their gunfire and depth charging was of the wildest sort and most ineffectual. As always evasion was easy when the enemy was hit first, and much simplified by the PPI. |
Quote:
|
Quote:
If a japanese destroyer drops a depth charge and no one is manning the hydrophones, does it still make a noise when it explodes? :|\\ |
Quote:
Thats why i try to substitute the word "realism" with "challenge". :rotfl: Or.. ill say.. "more realistic".. as opposed to just "realistc". "More realistic" is to say... leaning more in the direction of historical accuracy, but not quite there. Saying "realistic" is to say, it IS 100% historically accurate. My 2 cents on wordsmithing :D |
Thanks Gentlemen!
Nice to meet a WWII sub vet here too! I'm a squid (Vet), Airdale. My Brother is an Ensign (NUKE) currently in submarine school. Ducimus......Make it nastier.........Make it so you have to sweat. |
All times are GMT -5. The time now is 03:44 AM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.