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-   -   Leaking Pipes...BUG??? (https://www.subsim.com/radioroom/showthread.php?t=134037)

Charlie901 03-28-08 02:22 PM

Leaking Pipes...BUG???
 
I'm currently in my 1st mission in my 1st U.S. Campaign after installing the U-Boat Addon/1.5 and I'm running no major Mods.

Last night, I noticed after comming out of TC off the Japan Coast that I've now got the visible interior leaking pipes in the Control Room and Conning Tower. Funny thing is that I've got no hull damage whatsoever and no systems/subsystems damaged at all.

So I put my Damage Control Team to work and they've been at it for 2 days straight but my pipes are still a' leakin'.

How did I get these leaking pipes, dispite having no damage in the Damage Control screen, and will they leak no matter what all the way back to Pearl?

....or is this a known issue/BUG???

THANKS!

Quillan 03-28-08 02:24 PM

Did you take any damage during this patrol that was fixed? It's a common issue after repairs; the pipes keep leaking.

Charlie901 03-28-08 02:35 PM

Quote:

Originally Posted by Quillan
Did you take any damage during this patrol that was fixed? It's a common issue after repairs; the pipes keep leaking.


Nope, I've yet to receive a scratch.

That's why I'm so frustrated?

And without external views enabled I'll be watching those pipes leak for a month's worth of patrolling. :damn:

wetwarev7 03-28-08 02:51 PM

Didn't someone make a mod to address this?

Or maybe someone could edit the leak texture so it was invisible.

vickers03 03-28-08 05:26 PM

i'm working on this- i thought the devs
fixed this for 1.5, but...:down:

peabody 03-28-08 06:29 PM

I get the leaking pipes too. I have 1.4 stock and every once in a while they leak for no reason. No damage, they were leaking when I was leaving port one time.

Peabody

Charlie901 03-28-08 10:43 PM

Quote:

Originally Posted by vickers03
i'm working on this- i thought the devs
fixed this for 1.5, but...:down:

So this is a known Bug that made it's way all the way to 1.5???? :damn:


Let's get this fixed pronto!!!

vickers03 03-29-08 04:52 AM

i'm uploading right now, check for a link
in the mods forum in the next 2-3h:yep:

Charlie901 03-29-08 03:53 PM

Quote:

Originally Posted by vickers03
i'm uploading right now, check for a link
in the mods forum in the next 2-3h:yep:

Excellent!!! :up:

Platapus 03-29-08 07:10 PM

Remember, your submarine was built by the lowest bidder;)

-Pv- 03-29-08 07:37 PM

I'm playing 100% un-modded 1.4 and I've never had a pipe leak animation without being attacked and damaged. I've also not had this animation after effective repairs (no destroyed systems.) I've now played every boat model through the course of one campaign and I'm on my 8th patrol. I use TC with care and never more than 1000. When in enemy controled areas, never more than 500. The closer I get to known enemy locations, the less TC I use. I'me also very careful about plotting my waypoints on the map. I suspect this issue may be more mod-related though. Regardless of how "minor" a mod is percieved, I've seen several of these which had major bad effects in the game.
-Pv-


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